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Kikizo > Games > Interviews

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Kikizo Games: Interviews

Exclusive interviews with the industry's top people.

Interviews

Buzz! Quiz TV (PS3) Interview
Apr 11, 2008: Brain straining takes on a new dimension as Buzz! for PS3 brings gamers into the creative process. We chat with Relentless about its new game.

Pro Evolution Soccer Interview
Apr 10, 2008: We meet PES veteran Akiyoshi 'Greyhound' Chosokabe for a chat that focuses on the highly unique Wii version of the game and considers what might be in store for PES 2009.

GT5 - Kazunori Yamauchi Interview
Apr 3, 2008: Yamauchi tells Kikizo how the London bombings almost disrupted development on the game and what keeps him motivated after all these years.

C&C3: Kane's Wrath Interview
Mar 28, 2008: We chat with EA about the bald one's return, new control schemes, and what Natasha "Species" Henstridge brings to the game.

Age of Conan - Funcom Interview
Mar 25, 2008: A Conan game where you can't play as Conan? Funcom tells Kikizo why real-time battles and long-term support make this an MMO you'll want to check out.

Final Fantasy DS Interview
Mar 17, 2008: We sit down with the creators of Final Fantasy Crystal Chronicles: Ring of Fates and Final Fantasy XII: Revenant Wings for an in-depth chat about their new DS games.

Dark Sector Interview
Mar 10, 2008: From space to eastern Europe, Dark Sector has come a long way. We chat with Digital Extremes about the game's present and possible future.

Far Cry 2 Interview
Mar 3, 2008: Ubisoft heads back to Far Cry, but things are very different this time around. Clint Hocking and Dominic Guay give us a look at their procedural take on Africa.

Army of Two EA Interview
Feb 14, 2008: EA's Matt Turner tells us about getting the OK to keep the game in development, and why the team chose to focus on the present day.

Rainbow Six Vegas 2 Interview
Feb 8, 2008: We go hands on with Ubisoft's big game and sit down with Philippe Therien to discuss the state of shooters today, piracy and smoked meat sandwiches.

Dead Space: EA Interview
Feb 7, 2008: EA isn't known for original IP, but that might be about to change. We talk to EA's Glen Schofield and give our first-hand impressions of what could be this year's Bioshock.

Conflict: Denied Ops Interview
Feb 5, 2008: Is the Conflict series about to go AAA? Terry Watts denies all knowledge of certain things (like SCi turbulence affecting development), while opening up on others (like the new Conflict: Denied Ops game).

Devil May Cry 4 Interview
Jan 2, 2008: We start the year with Capcom's Hiroyuki Kobayashi, for a detailed chat about one of the first biggies of 2008.

Interview: The Making of an Icon
Dec 5, 2007: We interview two game prodigies, Alexey Pajitnov & Henk Rogers, whose fasninating story behind Tetris goes right to the top of NCL - with plenty of twists along the way.

Interview: Making Drake's Fortune
Dec 3, 2007: On a swanky press trip, we met with Naughty Dog game director Amy Henning, for a detailed behind-the-scenes interview feature on the epic new PS3 adventure.

Death by Numbers: The Club
Nov 28, 2007: Bizarre Creations explains why its new action game is more like a driving game, and why how you kill is just as important as who you kill.

Unreal Tournament 3 Interview
Nov 23, 2007: We quiz Epic Games bigwig Mark Rein on the all new Unreal Tournament 3, talk about the PS3 and Xbox 360 versions, and discover that Unreal Engine 3 is actually in development for Wii.

Call of Duty 4 Launch Interview
Nov 9, 2007: As Call of Duty 4 hits stores, we bring you this behind-the-scenes launch feature with Infinity Ward president Grant Collier, producer Mark Rubin, and military advisor Hank Keirsey, for some interesting views on the politics and production of Modern Warfare - real-world, and in-game.

Poetic Justice: Beowulf Interview
Nov 5, 2007: Ubisoft discusses sharing assets with the movie makers, why you won't be seeing Angelina Jolie in the game, and how it nearly outgunned Halo 3.

Alone in the Dark Interview
Nov 2, 2007: Manhattan Murder Mystery: Edward Carnby returns for a different kind of adventure in a very different time. Eden and Atari tell us more.

Haze: Free Radical Interview
Oct 25, 2007: The creators of the PS3-exclusive shooter talk drugs, guns and new online modes. We talk to David Doak, co-founder of Radical Desigm, to get the details.

Ninja Gaiden: The Essential Interview
Oct 25, 2007: We visit Team Ninja to meet once again with one of our fave game creators, Tomonobu Itagaki, and members of his team Yoshifuru Okamoto and Yutaka Saito, to discuss Ninja Gaiden 2 AND Ninja Gaiden Dragon Sword for DS.

Kane & Lynch Interview
Oct 16, 2007: We find out more about the new action game and its unique online mode in this interview with IO Interactive's Frederik Fusager.

Gran Turismo 5: Kaz Yamauchi Interview
Oct 11, 2007: We meet with the creator of the Gran Turismo series for a detailed chat about the next iteration on the PS3.

The Witcher: CD Projekt Interview
Oct 10, 2007: The Polish developer is bringing author Andrzej Sapkowski's fantasy world to life - and wants to change the way you look at PC RPGs in the process.

Ratchet & Clank PS3 Interview
Oct 3, 2007: We talk to Insomniac's Ryan Schneider to learn how Mario Galaxy draws inspiration from the Ratchet games, and chat about the series' PS3 debut, Tools of Destruction.

Condemned 2: Bloodshot Interview
Oct 2, 2007: We find out more about the bloody sequel and its new take on forensics and combat.

Gabe Newell Valve Interview
Sep 28, 2007: We sit down for a lengthy discussion with Valve Corp's MD and co-founder, Gabe Newell, ahead of the release of The Orange Box for PC and console.

FIFA 08: EA Interview
Sep 27, 2007: Five-on-five online play, fancy footwork, and Be A Pro mode: EA's Joe Booth and Tim Tschirner tell us all about its latest FIFA game.

Halo Wars: Ensemble Interview
Sep 20, 2007: The team tells us about starting development on the Halo-themed RTS in secret, control iteration, and much more.

Virtua Fighter 5 Xbox 360 Interview
Sep 17, 2007: We talk to SEGA AM2's Tohru Murayama, Hitoshi Iizawa & Nobuyuki Minato for the most extensive chat on the online-enabled Xbox 360 version of VF5.

Battlefield: Bad Company Interview
Sept 10, 2007: EA and DICE change tack and turn their attention to singleplayer for their new Battlefield game. We visit DICE to find out more.

Crysis: Crytek Interview
Sept 10, 2007: Senior designer Bernd Diemer tells us what makes Crysis different, and why the developer isn't ready to announce console versions of the shooter.

Killzone 2: Guerrilla Interview
Sept 7, 2007: Kikizo gets a rare opportunity to sit down with the top staff at Guerrilla, for a detailed interview on the most talked about game of this gen: Killzone 2 for the PS3.

Tony Hawk's Proving Ground Interview
Sept 6, 2007: New tricks, new modes, and full video editing. We sit down with Neversoft to find out about its new Tony Hawk game and how Guitar Hero contributed.

Lego Star Wars Complete Saga Interview
Sept 5, 2007: LucasArts explains why this is much more than just a compilation of the first two games.

Heavenly Sword Interview
Sept 4, 2007: Ninja Theory's Nina Kristensen tells us about Andy Serkis's part in Heavenly Sword and the future of the game at SCE.

Eye of Judgment Sony Interview
Sept 3, 2007: Sony's Yusuku Watanabe takes us through the camera-and-card game for the PlayStation 3.

Ace Combat 6 Interview
Aug 30, 2007: Namco Bandai's Hiroyuki Ichiyanagi tells us about this new, online-enabled, Xbox 360 exclusive series entry.

Folklore: Yoshiki Okamoto Interview
Aug 22, 2007: We catch up with Okamoto to find out all about his new action-adventure steeped in Irish mythology.

The Force Unleashed Interview
Aug 20, 2007: We chat with LucasArts about this new Star Wars game, which bridges the gap between Eps III and IV.

Project Gotham Racing 4 Interview
Aug 14, 2007: Kikizo talks exclusively to Bizarre Creations & Microsoft about what's new - and what's next - in this brand new, in-depth look at the next big racing game for Xbox 360.

Halo 3 Bungie Interview
Aug 9, 2007: As pre-orders for Halo 3 exceed one million, we talk to Bungie to learn more about the game Microsoft says will be the best this year. And we're not giving it an easy ride.

Fable 2 Hands-On & Interview
Aug 6, 2007: Find out why Peter reckons "most role playing games are shit" in our new chat with him, and enjoy these rare hands-on impressions of a very early demo of Fable 2.

TimeShift: Kyle Peschel Interview
Aug 1, 2007: Control time while bringing down a fascist regime. We chat with Sierra's Kyle Peschel about the hot console and PC shooter.

Fracture: LucasArts Interview
July 31, 2007: LucasArts and Day 1 Studios want you to change your world. We find out how.

The Bourne Conspiracy Interview
July 31, 2007: High Moon tells us why you'll want to keep an eye on this new Jason Bourne adventure.

Quake Wars Interview
July 23, 2007: Splash Damage's Paul Wedgewood takes us behind the lines of this team-based shooter.

PlayStation Interview: Kaz Hirai
Jul 19, 2007: We talk exclusively to the global president of SCEI to get new details on where the PlayStation business is headed and what PS3 owners can look forward to.

Guitar Hero III Interview
Jul 19, 2007: Rock Legend: Music game newbie Neversoft tells Kikizo about the process of picking up work on the series.

FlatOut Xbox 360 Interview
Jun 25, 2007: We catch up with the Finns to find out why you should be playing last year's PC hit on the Xbox 360.

Sony Liverpool: WipEout Interview
Jun 19, 2007: Tony Buckley gives a detailed interview on all things WipEout - the upcoming WipEout Pulse, their secretive PS3 project and other surprises to be revealed!

Pursuit Force 2 Interview
Jun 18, 2007: How movies and forum posters helped make the Pursuit Force sequel a better game.

World in Conflict: Massive Ent.
Jun 14, 2007: Find out why the Swedes at Massive Entertainment think this might just be the best console strategy game yet.

Silent Hill Origins Konami Interview
June 5, 2007: We go straight to the source to get the scoop on this spooky PSP game. Konami's William Oertel says that if you miss your stop on the train when engrossed in Silent Hill PSP, thier job is accomplished!

Epic Games: Mark Rein Interview
June 4, 2007: From Gears of War to Unreal Tournament 2007 and the next big thing. Epic Games VP talks up Unreal Engine 3.0 and why it won't be coming to the Wii.

Drake's Fortune Interview
May 31, 2007: We talk to Naughty Dog design lead Richard Lemarchand to find out more about one of the most promising games on the PlayStation 3. Incredible new screenshots inside!

Forza 2: Huge Launch Feature
May 29, 2007: It's a screaming orgasm of a racing game that gives us everything we want in one stunning product. We chat with producers & give detailed impressions of the final game, before our contest and review.

WarHawk Interview: Dylan Jobe
May 17, 2007: Insomniac shows more of its PSN title - detailed, hands-on update and interview with Dylan Jobe, who has had a haircut since last year's E3.

David Jaffe Interview
May 17, 2007: The creator of God of War talks to us about his new PS3 Network title Calling All Cars, getting his ass handed to him on the Internet, and what's next.

Nintendo Interview: Koji Kondo
May 10, 2007: In this exclusive interview we chat with the Miyamoto of game audio - the industry's most legendary composer.

God of War II Interview
Apr 23, 2007: Becoming a Deity: Cory Barlog talks about Kratos, coming out of David Jaffe's shadow, and Barbie.

Bizarre Creations Interview
Apr 21, 2007: We get the inside story on the new must-have game for Xbox Live Arcade, Boom Boom Rocket, directly from the creators at Bizarre Creations.

Assassin's Creed Interview
Apr 19, 2007: We chat with Ubisoft Montreal technical director Claude Langlais about the Third Crusade adventure.

Starbreeze Studios Interview
Apr 18, 2007: We chat with Starbreeze associate producer Patrick Liu about the company's hot-looking comic-based game.

Yasuhiro Wada Interview
Apr 13, 2007: We chat with Rising Star Games' Yasuhiro Wada about his new farming game for Nintendo's portable.

Half-Life 2 Episode Two Interview
April 10, 2007: We talk to Valve's Doug Lombardi on the making of Half-Life 2, what's really in store in Episode Two... and beyond!

Sega AM3 Interview: Mie Kumagai
Mar 27, 2007: Our recent chat with the lovely Ms Kumagai, looking at the stellar game that is Virtua Tennis 3 on PS3 and 360.

Sega AM2: Complete VF5 Interview
Mar 21, 2007: Extensive new interview with AM2 veteran Makoto Osaki and conversion designer Tohru Murayama on everything VF5 including the future of the series.

Burnout Dominator EA Interview
Mar 20, 2007: We talk to Senior Producer and EA veteran Nick Channon about the superlative new Burnout title.

Kentaro Hisai Spectrobes Interview
Mar 13, 2007: As Disney looks towards Japan to change its fortunes, we sit down with man producing the colossal new IP that is Spectrobes - starting with a DS game - for his most detailed interview yet published.

Elder Scrolls: Bethesda Interview
Feb 26, 2007: Kikizo talks to Pete Hines from Bethesda Softworks to bring you this detailed interview on all things Elder Scrolls as the release of Shivering Isles beckons.

BioShock: Irrational Interview
Feb 22, 2007: Kikizo talks to BioShock boys Joe McDonagh and Joe Faulstick to discuss the stunning title that could change the way we think about the FPS.

Sonic Wii Interview: Yojiro Ogawa
Feb 20, 2007: As Sonic and the Secret Rings ships in North America, we bring you this chat with Sonic Team boss Yojiro Ogawa to discuss what fans can look forward to.

Reflection Interview: Driver 76
Feb 6, 2006: We chat with Reflections Interactive about the challenges of bringing Ubisoft's first Driver game to the portable.

Yoshiki Okamoto Interview
Jan 16, 2007: We chat to Game Republic founder Yoshiki Okamoto about the difficult process of getting Genji: Days of the Blade out in time for the launch of the PS3.

Keiji Inafune Video Interview
Jan 11, 2007: Exclusive 15-minute video feature with legendary Capcom producer, Keiji Inafune, on the eve of the epic release that is Lost Planet.

Koji Igarashi Video Interview
Dec 15, 2006: Video interview feature with Konami's Castlevania main man, Koji Igarashi, and composer Michiru Yamane.

Rainbow Six: Video Interview
Dec 12, 2006: The final word on Rainbow Six in this exclusive launch interview feature. Viva Las Vagas!

Red Steel: Video Interview
Dec 12, 2006: We take on the yakuza with Ubisoft's Stephanie Langlois, to find out why Red Steel's an essential Wii purchase.

Toshihiro Nagoshi Video Interview
Nov 28, 2006: Our latest chat with the Sega development boss to get the lowdown on Monkey Ball for Wii, Yakuza 2 and more.

Gears of War: Epic Video Interview
Nov 14, 2006: In-depth interview with Epic Games' CliffyB and Alan Willard on the year's most talked about videogame, in this must-see Emergence Day video feature. Includes talk on DLC and sequel.

Final Fantasy XII Video Interview
Nov 6, 2006: Kikizo speaks to the minds behind the latest in the most legendary Japanese videogame series of them all.

FIFA 07: Video Interview
Oct 30, 2006: The videogame soccer season is underway and EA's Hugues Ricour explains why FIFA 07 could be the game you want this season.

Double Agent: Video Interview
Oct 30, 2006: We go undercover to get the insider intel on Double Agent with Ubisoft's Julian Gerighty.

Atsushi Inaba Capcom Interview
Oct 26, 2006: It's a new video interview, with the adorable Atsushi Inaba. We're pretty sure this is his last ever Clover Studio interview but we're too emotional to care.

Chris Lewis Video Interview
Oct 11, 2006: Head of Xbox in Europe talks to us about market share, soccer exclusivity, and amazingly, the 'next' Xbox...

Noriaki Okamura Konami Interview
Oct 10, 2006: Kojima Productions' Digital Graphic Novel opens up the Metal Gear universe to fans and newcomers alike, as producer Noriaki Okamura explains.

Peter Moore Video Interview
Oct 9, 2006: Xbox boss talks to Kikizo in this extensive new interview and exclusive, 25-minute video feature.

Exclusive: Peter Molyneux Update
Oct 5, 2006: Are they the same game or not? What's the deal?! We caught up with Peter on a coach journey to get some answers directly from the man himself.

PS3 Video Interview: Kaz Hirai
Oct 2, 2006: SCEA boss Kaz Hirai talks to Kikizo, discussing the latest details on the launch of PlayStation 3.

Wii Video Interview: David Yarnton
Sep 17, 2006: New video feature with Nintendo's David Yarnton about Wii launch details and features such as Wii Channel, Mii, and loads more.

Too Human: Developer Interview
Aug 7, 2006: Twelve years in the making, Too Human will finally land on Xbox 360 later this year. We spoke with Silicon Knights president Dennis Dyack to bring you a detailed look at the project and offer our thoughts on its progress.

GameLife Show: Kikizo Interview
Aug 3, 2006: We met the presenters of home-made gaming show GameLife, to find out how they shot to infamy overnight.

Spore: Developer Interview
Jul 31, 2006: We take a detailed look at Spore in a guided tour with Will Wright, to discover why this is a game so mesmerising, everyone seems addicted before it's even out.

Sega's Takao Miyoshi Interview
Jul 22, 2006: Sega's finest RPG series is stepping up to the next generation, as Phantasy Star Universe approaches Xbox 360 alongside the PS2 and PC versions. We caught up with Sega's Takao Miyoshi to see how things are progressing.

Dark Messiah Developer Interview
Jul 18, 2006: It's like Half-Life 2, but with Source-powered swords instead of plasma guns - and it's a big deal, as Ubisoft explains to Kikizo.

DreamWorks: The Movie Synergy
Jul 10, 2006: DreamWorks reveals plans for the future of film-to-game, selling a movie and a game on a single Blu Ray disc, and the first details on Shrek 3 for next-gen consoles.

Tomonobu Itagaki: Interview 2006
Jul 4, 2006: Our regular meeting with Itagaki to talk about the finer points of drinking-inspired creativity, DOA Xtreme 2, and more. Fantastic HD version of the DOAX2 trailer included!

Microsoft Interview Summer 2006
Jul 3, 2006: Microsoft bigwigs Shane Kim (the games guy), Todd Holmdahl (the product guy) and Richard Teversham (the marketing guy) take time out with us to talk in-depth about Xbox 360 strategy and plans.

Toshihiro Nagoshi Interview
Jun 22, 2006: Exclusive, detailed new interview with the Sega boss on the making of Yakuza, the latest with the Monkey Ball franchise, and various other Sega goings on. Special video feature of the interview highlights included.

SEGA-AM2 Video Interview: VF5
Jun 12, 2006: We sit down for a rare chat with AM2 president and Sega arcade boss, Hiroshi Kataoka, and his staff working on the monumentally awesome VF5 for arcades and PS3.

Peter Molyneux Interview
Jun 7, 2006: Possibly the best interviewee in the games industry talks to Kikizo once more to get all loose-lipped about Fable 2 and being part of Microsoft's gaming empire. Plus: Is Project 'Dimitri' actually... Fable 2?!

Video Interview: Katsuya Eguchi
Jun 4, 2006: NCL veteran Katsyua Eguchi talks to Kikizo about all things Wii, including Animal Crossing Wii, WiiConnect 24, the remote speaker, Mario and protecting top secrets.

Video Interview: Peter Moore
May 31, 2006: The face of Microsoft's gaming business and mastermind of the Xbox 360 strategy in an extensive video interview on profitability, Live Anywhere, HD-DVD, a larger HDD, price drops, Square Enix, and competitive advantage.

Scarface Video Interview
April 14, 2006: We sit down with Radical Entertainment's Mike Lopez for an in-depth look at Scarface: The World is Yours.

Nintendo R&D1 Interview
April 7, 2006: Kikizo dropped by at Nintendo's enigmatic global HQ to chat with the six-member "Wario Ware All-Star Team", headed by Metroid talent Yoshi Sakamoto.

360 Video Interview: Scott Henson
March 20, 2006: Fresh from Redmond comes this thorough Xbox 360 update: a snappy video interview with Director of Microsoft's Game Technology Group.

Yu Suzuki: The Kikizo Interview
February 15, 2006: We spend time with one of gaming's most legendary creators to learn the latest on Psy-Phi and a great untold story about Suzuki learning Hakkyokuken from a grand master. Oh, and some Shenmue stuff too.

The Godfather: EA Interview
January 16, 2006: Detailed discussion with the Creative Director of EA's Godfather game on interactive cut-scenes and being locked in a room with Marlon Brando.

John Carmack Interview
January 3, 2006: id Software's talented tech director and Doom brainchild takes time out with Kikizo to briefly discuss the latest goings on, and his thoughts on various gaming stuff.

Ninety-Nine Nights: Vid Interview
December 21, 2005: Kikizo sits down once again with game design hero Tetsuya Mizuguchi, joined by Phantagram CEO Sangyoun Lee, for a 27-minute feature on their X360 collaboration.

Sonic Team Interview Nov 2005
November 30, 2005: Our newest interview with Sega's Sonic Team takes us to Akinori Nishiyama and Takashi Yuda, for discussion on everything from Sonic Rush to Riders and lots more Sega stuff besides.

Rare Interview: Perfect Dark Zero
November 21, 2005: On the eve of the Xbox 360's US launch, we bring you this detailed interview with Rare's Duncan Botwood, for the PDZ data you need before release, including Live and even Perfect Dark 2 gossip. Awesome new trailer too!

Gotham 3: Video Interview Feature
November 9, 2005: Kikizo's latest massive video feature hooks up with the guys from Bizarre Creations for a 25-minute in-depth feature interview on PGR3, complete with new footage.

Toshihiro Nagoshi: Interview 2005
October 31, 2005: Sega's top development executive talks about PS3, Xbox 360, Revolution, arcades, Ryu ga Gotoku, Monkey Ball DS and loads more.

Sonic Team: The PSU Interview
October 26, 2005: Get the latest Sega happenings and PSU details direct from Sonic Team, as we offer this detailed interview with Takao Miyoshi.

Tecmo Interview: Keisuke Kikuchi
October 24, 2005: Our chat with one of Tecmo's most striking game creators about his latest projects, Trapt and Fatal Frame III. "Cuter is Better!"

Interview: Gas Powered Games
October 24, 2005: We've followed up with Chris Taylor, creator of Dungeon Siege, with answers to your burning questions about Dungeon Siege II and beyond.

Yuzo Koshiro Interview
October 14, 2005: Join us as we sit down with the legendary videogame music producer for perhaps his most comprehensive interview to date.

Tetsuya Mizuguchi Interview 2005
October 13, 2005: We sit down for a comprehensive new interview with one of gaming's most acclaimed developers. Discover more about Mizuguchi's career, Lumines 2, working with Sega again in future, and much more.

Spartan Total Warrior Interview
October 11, 2005: If you haven't snapped up Spartan Total Warrior yet, then the game's creators could help you make the decision!

Dungeon Siege II Interview
August 25, 2005: It's time to chat to the CEO of Gas Powered Games to learn all about the huge sequel that is Dungeon Siege II. Plus! Lengthy video walkthrough with the man himself!

Konami Interview: Coded Arms
August 18, 2005: Our latest interview with Konami Tokyo reveals plenty of behind-the-scenes detail on one of PSP's hottest titles.

Hironobu Sakaguchi Interview
August 9, 2005: Legendary Japanese RPG creator Hironobu Sakaguchi talks in-depth to Kikizo about his new Mistwalker company and its two Xbox 360 projects, Blue Dragon and Lost Odyssey. Video interview included!

Tomonobu Itagaki: New Interview
August 1, 2005: Kikizo's latest hot interview with the Team Ninja Boss on Dead or Alive 4, Ninja Gaiden Black, DOAX2, breaking Xbox 360 dev kits, his wife, and much more!

Ed Fries Video Interview
July 14, 2005: From Excel to X360! Must-see video interview with the Microsoft veteran and Xbox visionary on many topics including: Rare in hindsight, leaving Microsoft, next-gen in-depth, Halo, Perfect Dark Zero, programming days, sort of inventing the screensaver, current projects.

Robbie Bach Video Interview
July 1, 2005: Extensive video interview with Xbox's top man, on many Xbox 360 topics, including "approachability", world-wide launch factors, the launch price, shortages, all aspects of the hardware, how Xbox strategy has indeed evolved, market leadership timeframe and Xbox in 15 years.

Swordfish Studios Video Interview
June 27, 2005: We sit down with development guru Julian Widdows, to go in-depth on one of PS2's hottest shooters - and get detailed, interesting insight into game development and next-gen expectations. Plus! Cold Winter 2 confirmed.

Nintendo Video Interview 2005
June 17, 2005: Half-an-hour with Shigeru Miyamoto, Eiji Aonuma, Koji Kondo & Hideki Konno for extensive discussion on Zelda: Twilight Princess, Mario Kart DS, Nintendogs and the latest from EAD. Plus, a huge 30-minute Zelda gameplay video.

J Allard: Video Interview 2005
June 8, 2005: Kikizo talks to the face of Xbox 360 about deliberate leaks, expanding the audience, graphical quality, changing Xbox politics, the pre-rendered fiasco, Halo 3, managing a team of 20,000 and the future of Xbox.

Sonic Team: Interview Spring '05
April 17, 2005: We catch up with SEGA veteran, Yojiro Ogawa, to look back at Project Rub and discuss topical Sega matters, like PSP, Sammy's buyout and key Sega franchises.

Ico 2: Interview, New Trailer!
March 21, 2005: We catch up with SCEI to learn more about ICO's 'sequel' and bring back awesome new video footage!

Itagaki: The Kikizo Interview 2005
February 15, 2005: Our latest, extensive chat with the Team Ninja boss reveals new information on Code Cronus and DOA4, his opinion on EA, and recent projects.

Konami: Rumble Roses Interview
February 14, 2005: Don't miss this! We sit down with KCET's Akari Uchida to talk about pretty girls, mature content, nude wrestling, and excuses to use with parents and girlfriends. Plus new vids and art!

Interview: Mastertronic & ELSPA
January 20, 2005: We talk exclusively to the boss of budget gaming leader Mastertronic, who also happens to be on the board at ELSPA. Sizable agenda includes cash for reviews, piracy, illegal downloads, clueless executives and more.

MechAssault 2: Day 1 Interview
November 22, 2004: Day 1 Studios chief Denny Thorley reveals all on this huge Xbox Live sequel, discusses company plans, next-gen, and handheld tidbits.

Ico 2: Kikizo Video Interview
November 3, 2004: Exclusive sit-down with SCEI's Fumito Ueda and Kenji Kaido for a quizzing on the spiritual successor to Ico.

SNK Interview: Shinya Morishita
September 10, 2004: SNK's Osaka-based Shinya Morishita updates us on SNK and surprise TGS announcements... like PSP.

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