What's New
Here's where you can keep an eye on all updates and gaming news.
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July 3, 2009
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Exclusive one-on-one discussion with the global boss of Japan's newest publisher. The product of two high profile game companies, can Tecmo Koei truly realise Matsubara's vision to become the "number one" games publisher?
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Ubisoft and Techland's outlaw FPS shoots straight, but could have aimed higher.
June 30, 2009
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We catch up with Steve Nix, Director of Business Development at id Software, on topics including iPhone development, Wolfenstein and idTech 5.
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It'll be alright on the night? We go a few rounds with EA Canada's relentlessly pretty virtual punchbag.
June 24, 2009
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In-depth chat with executive producer and industry veteran Jonathan Knight, who reveals what makes Dante's Inferno hot - and what he committed to on "day one of the project".
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Mario bounces back for a second shot at 2.5D platforming - can Nintendo get it perfect once again?
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I ain't afraid of no licensed games! But should we be? Ghosties FINALLY hits the shelves.
June 15, 2009
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Naughty Dog's gorgeous action franchise hunts for fresh plunder online, with Kikizo laying down cover fire.
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Thought 2D was dead? SNK Playmore has other ideas. Kikizo trades punches with the new King of Fighters.
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New balls! Our verdict on Sega's sporty update.
June 11, 2009
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We present to you our info-packed, first-hand, behind closed doors impressions of Xbox 360's stunning new killer app, chat to Kudo Tsunoda and Peter Molyneux, and explain why some of its critics are really missing the point.
June 8, 2009
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Rockstar gives us an early first look at its stunning, open-world wild west adventure, which unlike the Capcom-inherited original, they've built themselves from scratch.
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Our verdict on one of the biggest PC releases this year.
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Quite literally putting the colour into World War II: Pandemic's Tom French helps us fight, climb, and race our way through a uniquely stylized version of Nazi-occupied France.
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Maxis Executive Producer Morgan Roarty reveals what's in store for Spore, and talks us through Galactic Adventures.
May 20, 2009
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Sucker Punch's action-adventure thunderbolt finally lights up our PS3s, but is it worth plugging in?
May 18, 2009
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Capcom's action remake puts a swing in our step.
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With terms like 'A2M' being tossed around, how can we not be? Stunning action sequences in Bethesda-published slashfest.
May 15, 2009
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Sonic Team veteran Tetsu Katano says it's not true that staff inside the studio are becoming disillusioned, and that fresh talent keeps things bright.
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New Team Ninja leader says the Ninja Gaiden series will continue, that the intention is to make it for "both audiences".
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Our first chat with the new leader of Team Ninja, on Itagaki, Sigma 2, the Koei Tecmo merger and Ninja Gaiden 3.
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