SET AS HOMEPAGE   BOOKMARK   MEMBERSHIP   ABOUT          
MAIN | PLAYSTATION 3 | XBOX 360 | NINTENDO Wii | PSP | DS | PC | PS2 | GCN | XBOX | GAME VIDEOS | FORUM           
Search Games:  


  Video Games:
Video Coverage
News & Updates
Interviews
Reviews
Previews
Features
Game Forums
Free Games
Join Kikizo
Kikizo.jp
  
  Kikizo.tv:
Game Videos
Highlights
Archive
Interviews
  
  By Platform:
  Videogames:
Xbox 360
PLAYSTATION 3
Nintendo Wii
PlayStation 2
Xbox
GameCube
PC Games
  Handheld:
Sony PSP
Nintendo DS
  
  Kikizo.com:
About Kikizo
Kikizo Forums
Kikizo Mail
Newsletter
Free Games
Advertise
RSS Feed
  Add to:
My AOL, Bloglines, MyYahoo, Google
  





November 6, 2007        

Kikizo > Games > Reviews > Review

: discuss article : related articles :

Ratchet and Clank: Tools of Destruction

Can Insomniac hit the mark twice in 12 months?

G A M E   D E T A I L S

Format
PS3

Developer
Insomniac

Publisher
SCE

Genre
Action platformer

Players
2-32





Post comments

Page: 1  2 

By Alex Wollenschlaeger

Pacing is a noose many developers unwittingly hang around the necks of their games. No matter how well the game is designed, poor pacing can make the experience tedious and, ultimately, only serves to make players add to their pile of unfinished games. Ratchet and Clank: Tools of Destruction will be spared that fate. Between the weapons, the characters, the story and the puzzles, Tools is a game that's all about keeping it fresh.



It's worth starting with the weapons because, like Insomniac's PS3 launch game, Resistance: Fall Of Man, it's clear that this is where so much of the team's early planning time has been spent. There's an interesting and sometimes hilarious arsenal of weapons and gadgets that you can switch between on the fly and an upgrade system that will have you searching out every crate and enemy you can find to earn as many bolts, the in-game currency, as you can.



Even though there are more powerful weapons in the game, I became quite attached to my maxed out Magma Combuster, which I fully tricked out for rapid fire and extra damage. There's something to be said for a standard weapon that performs well. Of course, standard is far from all Insomniac has on offer, and the range goes from the Buzz Blades, which sends disc-blades flying through the air, to the infamous Groovitron, a disco-ball-esque device that forces enemies to show off their best dance moves.

P L E A S E   V I S I T   O U R   S P O N S O R :

While the weapons are great, what makes them central to the experience is the regularity with which they're doled out. You won't go more than an hour or so without getting your hands on something new to play with, and then it's up to you to turn it into the weapon that best suits your tastes. This same appreciation for timeliness can be extended to the stages - presented as planets and other intersteller regions.


Characterisation in Ratchet and Clank is on par with Pixar films

There are more than a dozen stages, each quite different from the last. There's a Trantor-like Metropolis on Planet Kerwan, where you start the game, a city that is teeming with life. Being there, observing everything around me, reminded me of standing on a street corner in Grand Theft Auto: San Andreas as you watch the world around just carry on living. Over the course of the rest of the game you'll travel to exotic worlds, places where pirates rule and space-hermits guard their secrets. There's a good range of enemies and many of them are best dealt with using specifics weapons.

(Continued...)





Page: 1  2 























discuss this article  :  back to previous page



















LATEST NEWS (more)
-   Id Hiring for Doom 4
-   GTAIV Brings in $500,000,000
-   Haze Four-Play Demo Out Now
-   Kaz Hirai on Farm Animals and PlayStation 4
-   Review: Grand Theft Auto IV
-   GTA IV Update: Get Drunk on Rockstar's Pißwasser






LATEST REVIEWS (more)
-   Grand Theft Auto IV
-   God of War PSP
-   Dark Sector
-   Condemned 2: Bloodshot
-   Triggerheart Exelica
-   Patapon
-   Samurai Warriors: Katana
-   The Club
-   Nanostray 2
-   Contra 4
-   SEGA Superstars Tennis
-   Rainbow Six Vegas 2






COMING SOON (more)
-   Haze Interview
-   Kaz Hirai SCEI Interview
-   Fallout 3
-   Tomb Raider Underworld: Eidos Interview
-   Buzz! Quiz TV (PS3)
-   Pro Evolution Soccer: Konami Interview
-   GT5 Yamauchi Interview
-   Looney Tunes: Eidos Interview
-   C&C3: Kane's Wrath
-   Age of Conan
-   Final Fantasy DS Interview
-   Tekken 6: Hands-On Preview
-   Far Cry 2 Interview
-   Dead Space EA Interview
-   Ninja Gaiden 2 & NG DS




Search:


Main | PlayStation 3 | Xbox 360 | Nintendo Wii | Sony PSP | Nintendo DS | PC Games | PlayStation 2 | GameCube | Xbox | Game Videos & Trailers | Forum


Games:   Grand Theft Auto IV | MotorStorm | Metal Gear Solid 4 | Gears of War | Final Fantasy XIII | Devil May Cry 4 | Virtua Fighter 5 | Halo 3 | GTA4


Kikizo Network: About Us | Advertise on Kikizo | Legal Info | Privacy Policy | Kikizo Membership | Set Kikizo as Homepage | Bookmark Kikizo | RSS Feed



© Copyright 2008 Kikizo Ltd