Interview: Satoru Iwata - Transcript
Exclusive and extensive interview with Nintendo President Satoru Iwata on Nintendo DS, PSP, Shigeru Miyamoto, Hiroshi Yamauchi and Nintendo Revolution.
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Kikizo: So early next year then? [Mr Iwata nods and smiles] Good! Another thing, I speak to a lot of developers, and they always have Microsoft and Sony coming to them all the time and trying to get them to develop for their platforms, but particularly in the UK, and as you know there is a very major development scene there, say that they never quite get that from Nintendo. Do you feel that's somewhere where the company could improve?
"I believe we need to make efforts to improve our relationship with European developers even further." |
Kikizo: OK, that's cool, perhaps that's something you will do for the next generation home console... You mentioned that you're making one yesterday but you didn't really go into any other details other than saying that like the DS, it will focus on new forms of gameplay. Is there anything else you can tell us about the next generation machine for the home?
"If we cannot change the user interface of the current home console system... it must be difficult for anyone to persuade people to purchase so-called next gen consoles." |
Kikizo: OK, because the next generation of consoles is approaching now. I know Sony hasn't said much apart from some technology mentions, and Microsoft has development kits for Xbox 2 around all the publishers, and it will announce it very soon. How do you see the next generation battle taking place?
Satoru Iwata: Well I really don't believe that there will be a bright future waiting for the so-called next generation consoles that Sony and Microsoft are advocating right now. As you may know I was developing games until quite recently myself, I know how it is, and if any of these developers come to me and say, look, CPU or processing power is ten times as much as today, graphic capability is twenty times, then I will say, that means more workload and slight difference with the current system in terms of letting people understand how improved the graphics shall be. So just as we have established with handheld gaming with the DS, just for example, if we cannot change the user interface of the current home console system, and let consumers understand we are changing how the games are being played, then I am sorry, but it must be difficult for anyone to persuade people to purchase so-called next generation consoles.
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