E3 2004: Juiced: First Details & Screens
Acclaim enters the freeway with yet another trendy and promising extreme racer.
Acclaim is the latest publisher to enter the "me too" extreme racing area, following a near uncountable number of racing announcements over the last month. And, to the great anxiety of games journalists whose desks are already stacked full of code to preview, it looks pretty good.
Combining the best elements of simulation and arcade-style play, Juiced will feature more than 50 licensed vehicles; real-time modding with hundreds of authentic aftermarket parts; realistic car physics and damage; and online head-to-head play, including for the first time ever, "crew based" team racing.
"Juiced is not just another handsome racing game, it is a full extension of the culture that embodies street racing," said Rod Cousens, Chief Executive Officer of Acclaim. "Today's racing enthusiast wants more than just the control of the steering wheel; they want to fully personalize their experience, from the drivetrain to the decals. Juiced will give players the opportunity to go from artist to overdrive and test their mettle online in one of the best head-to-head racing experiences ever brought to the next-generation platforms."
He added: "Gentlemen, start your engines!" Seriously.
Juiced, as in life, is all about the car. Style comes in a close second to speed, and Juiced offers thousands of real-time modding combinations that empower players to create their ultimate personality-infused street machines. But it takes more than a fresh coat of pearlescent paint to earn respect on the road; it takes the ball bearings to go up against the trash-talking, nitrous- burning faithful who want to strip everyone of their cash, cars and pride. Juiced lets players connect with their community and share the high-octane action by recruiting drivers to become part of their crew and race together as a team to put the brakes on the competition.
Stay 'tuned' for a whole lot more on Juiced.
Adam Doree
Director, Kikizo.com
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