PS2 and Xbox Hit Without Warning
Your chance to stop terrorists. Hooray!
Remember Lara Croft? The buxom brunette served as the unofficial figurehead for videogames in the late '90s, spawning sequels and movies with reckless abandon. But things haven't gone as well for her of late. Her creators, Jeremy Heath-Smith and Adrian Smith, have not been sitting on their hands, though.
The two brothers and several of their team-mates have since parted ways with Tomb Raider developer Core to set up a design house of their own named Circle Studios and are currently finishing up a new action game for PlayStation 2 and Xbox - Without Warning.
Without Warning puts you in control of six vastly different characters as they deal with the terrorist siege of a hazardous chemical plant in the US.
The game's story takes place over a 12-hour period, during which you'll experience the unravelling plot from the perspectives of three military and three civilian characters, gathering snippets of the story through present and flashback gameplay sections as you progress.
Without Warning also has the distinction of being the first game from a European developer to be published by Japanese games powerhouse Capcom.
Without Warning should be available throughout Europe this autumn.
Alex Wollenschlaeger
Editor, Kikizo Games
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