Alien Hominid Takes Three at IGF Awards
Hand drawn 2D game brings in the gongs ahead of its European release later this year.
Everybody loves a winner, which is why Zoo Digital is trumpeting Alien Hominid's sterling performance at the recent Independent Games Festival Awards, held this past week in San Francisco.
The colourful, alien-themed, 2D action game picked up three awards, including for Innovation in Visual Arts, Technical Excellence and an Audience award.
The visual allure of the game is mainly due to the decision by the developers at Behemoth to forego more traditional video game graphics methods and to go with backgrounds and animation done by hand instead.
Alien Hominid is coming to Xbox and PlayStation 2 on 27 May. The European version of the game features several extras, including a replay mode, which lets you move back to any part of a completed level to run through it again, an array of mini-games and support for Xbox Live.
Alex Wollenschlaeger
Editor, Kikizo Games
Satoru Iwata Video Interview - the late Nintendo president spoke with Kikizo in 2004 as 'Nintendo Revolution' loomed.
Kaz Hirai Video Interview - the first of Kikizo's interviews with the man who went on to become global head of Sony.
Ed Fries Video Interview - one of Xbox's founders discusses an epic journey from Excel to Xbox.
Yu Suzuki, the Kikizo Interview - we spend time with one of gaming's most revered creators.
Tetris - The Making of an Icon: Alexey Pajitnov and Henk Rogers reveal the fascinating story behind Tetris
Rare founders, Chris and Tim Stamper - their only interview? Genuinely 'rare' sit down with founders of the legendary studio.
The History of First-Person Shooters - a retrospective, from Maze War to Modern Warfare