Without Warning: New Screens
Tomb Raider creators ditch boobs for baddies in new terror-themed action game.
Those blasted terrorists - always up to no good. In Without Warning, a new third-person action game from Tomb Raider creators Jeremy Heath-Smith and Adrian Smith, terrorists have taken over a chemical plant and are threatening massive destruction if their demands are not met. As you'd expect, it's up to you to make sure they don't get away with it.
But where Without Warnings strays from the trodden path is in its characters and the presentation of the story.
You'll be able to play as six different characters in the game - three members of a covert military outfit, a secretary, a security guard and a news cameraman - each of which is differently motivated to survive the night.
The story takes place over a 12-hour period, unravelling as your perspective automatically swaps between each of the six characters in turn. Extensive use is made of retrospective storytelling, which allows you to see multiple sides to the same sequences by playing as someone else in the same scenario. The game also adapts to how you've handled earlier situations, so the experience should be suitably different each time you play.
Realism is key to Without Warning, whether it's in the weapons on offer - or lack thereof for some characters - or in the details applied to the industrial facility that serves as the game's sole location.
Without Warning is in its final stages of development at the moment and will be making its way to Xbox and PlayStation this autumn.
Alex Wollenschlaeger
Editor, Kikizo Games