PlayStation Boss Downplays Xbox 360
Turns out that first-mover advantage might not be such an advantage after all, or so Sony says.
Microsoft's launch of the Xbox 360 in November was a finely crafted attempt to eke out an early lead in the next generation. The company has had a hard time satisfying demand, meaning it's not getting as much out of the difficult launch as would like. And now Sony's boss has said that the so-called first-mover advantage doesn't matter anyway.
"People, especially people up north on the West Coast, seem to put a lot of credence on being out before the other consoles," Sony's North American boss, Kaz Hirai, told US Official PlayStation Magazine, referring to Microsoft and Nintendo, who both have their headquarters in Redmond, Washington.
"If you take a look at when our competitors came out in the market, we had upward of 3 [million] to 5 million PS2 units when our competitors came out with a platform. Consumers adopted our platform because [they like our content] and not because we were first to market. And, first to market, from what we can tell, has never been an advantage."
As Hirai pointed out, Sony has never been the first player to release its hardware. Both the PlayStation and PlayStation 2 were preceded by first-movers who buckled under Sony's pressure.
The launch of the Xbox 360 officially kicked off the next generation, but the victor will be decided, as Hirai says, not by the hardware but by the games:
"At the end of the day, it's all about the entertainment content that you bring to the consumers, to the PlayStation family of products. We're going to make sure we're your family and that we'll take care of you."
Alex Wollenschlaeger
Editor, Kikizo Games
Satoru Iwata Video Interview - the late Nintendo president spoke with Kikizo in 2004 as 'Nintendo Revolution' loomed.
Kaz Hirai Video Interview - the first of Kikizo's interviews with the man who went on to become global head of Sony.
Ed Fries Video Interview - one of Xbox's founders discusses an epic journey from Excel to Xbox.
Yu Suzuki, the Kikizo Interview - we spend time with one of gaming's most revered creators.
Tetris - The Making of an Icon: Alexey Pajitnov and Henk Rogers reveal the fascinating story behind Tetris
Rare founders, Chris and Tim Stamper - their only interview? Genuinely 'rare' sit down with founders of the legendary studio.
The History of First-Person Shooters - a retrospective, from Maze War to Modern Warfare