Miyamoto on Disappointment, Tax Dodgers
What kind of game would the Nintendo legend make if he were to target the real world?
If you thought that some of the more recent Starfox and F-Zero games were lacking that Nintendo magic, you're in good company.
In a recent interview with Entertainment Weekly, Shigeru Miyamoto admitted that reaching outside of Nintendo's halls hasn't always worked out well.
"In the past we've worked with some outside development houses on titles like F-Zero and Starfox - and let me just say that we were disappointed with the results," he said. "Consumers got very excited about the idea of those games, but the games themselves did not deliver."
The 54-year-old game design legend, in the spotlight again after the success of the DS and the Wii over the past year, said he's also disappointed in how the Japanese in particular haven't jumped onto Link's latest adventure, Legend of Zelda: Twilight Princess.
He may be getting older, but Miyamoto doesn't seem to be losing his whimsy. He told Entertainment Weekly that while he could have made a game like Halo, he chooses instead to use his time to "create new experiences that are fun to play".
This is also partly why Miyamoto has, for the most part, side-stepped real-world issues in his games. But if he were to make one, who or what would he target? Tax dodgers and deadbeat kids.
Don't hold your breath on that one.
Alex Wollenschlaeger
Editor, Kikizo