Fatal Inertia PS3 Nearly Done
Koei's delayed PS3 racer will be out in the new year.
Koei's anti-gravity racer Fatal Inertia was announced more than two years ago as a launch game for the PlayStation 3, back when we still thought the system would debut in spring 2006. Things haven't quite turned out as the team would have hoped.
An Xbox 360 version of the game was released back in September, to mostly middling reviews, and now Koei has finally said that it's wrapping up work on the PlayStation 3 game that kicked the whole project off.
A firm release date is still up in the air, but a Koei spokesperson told 1UP this week that the game would be out in the US in spring 2008. A European release around the same time is likely, but company representatives could not be reached for confirmation.
The long delay of the game is said to be down to Unreal Engine 3, the middleware software tool created by Gears of War developer Epic. Koei and several other game makers have been caught flatfooted by their decision, with some maintaining that Epic has not been supporting the PS3 version of the engine as well as it could have.
Silicon Knights, the Canadian studio working on the Too Human trilogy for the Xbox 360, has even gone so far as to begin legal action against Epic. The team said recently that after development using the engine had started, it turned course and re-engineered its own solution to the problems.
Alex Wollenschlaeger
Editor, Kikizo
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