News Archive: November 2008
If you missed something, check these archives.
-
November 26, 2008
-
We catch up with Square Enix Corporate Director Shinji Hashimoto and Final Fantasy series Producer Yoshinori Kitase to find out about one of 2009's biggest games.
November 25, 2008
-
Midway's Senior Producer Hans Lo reveals the secrets of the DC Universe tie-in.
-
Can Sony still hold its own in the increasingly tough music game space?
November 24, 2008
-
We infiltrate Sony Online Entertainment to discover its PS3- and PC-bound project - potentially, a shooter like no other.
-
Konami reveals all on its Sumo Digital-developed, PS3-exclusive arcade racing conversion.
November 19, 2008
-
Can Microsoft and iNiS possibly topple the mighty PS3 iterations of SingStar?
-
Not even a hot Asian chick in the sky can save it.
-
Did Rare manage to piece together a worthy title?
-
How's Crash getting on in his first Activision release?
November 17, 2008
-
Extensive preview and interview with lead writer and designer at Ensemble Studios, Graeme Devine.
-
Does Ubisoft's extreme sports effort thrill or leave us feeling cold?
-
As Rare's latest labour of love hits shelves, we hassle Lead Technical Artist, Neil Harrison, for a Banjo Kazooie chat.
November 14, 2008
-
Come on now. Can Treyarch truly claim the Call of Duty throne?
November 13, 2008
-
We've been though an extensive playtest of the latest multiplayer beta build of Killzone 2 - read our impressions here.
-
We've got five copies of the rare Limited Collector's Edition of the Xbox 360 version, plus five t-shirts and caps to win!
-
Three copies of PDC World Championship Darts for Xbox 360 plus an Arcade edition console up for grabs.
November 12, 2008
-
The promising new Sonic title is out soon. We find out more and get an update on Sonic Team from the game's director.
November 11, 2008
-
We stop perving over Faith long enough to bring you this verdict of her game.
-
Our annual chat with the people behind the newest candidate for Game of the Year material - join us as we quiz Activision's Noah Heller.
-
Can Epic move things forward again in this year's overcrowded shooting genre?
November 10, 2008
-
If everyone dies then is there a reason to even bother? Let's find out.
November 7, 2008
-
There's no doubting the scale of this sequel, but does Insomniac's opus get everything right?
November 5, 2008
-
We sit down for a chat with Sweden-based DICE's producer of Mirror's Edge, Manuel Llines.
November 4, 2008
-
We get a lengthy hands-on session with the ultimate version of GTA IV to date, and check out its superb video editing mode.
November 3, 2008
-
Ryan Schneider prepares us for battle ahead of our review. Will this be the year's top FPS?
-
We chat with Activision's own 007, Executive Producer Stuart Roch.
-
Does Fracture ultimately come together for LucasArts?
-
Has Treyarch handed in a decent Bond game?
|
Satoru Iwata Video Interview - the late Nintendo president spoke with Kikizo in 2004 as 'Nintendo Revolution' loomed.
Kaz Hirai Video Interview - the first of Kikizo's interviews with the man who went on to become global head of Sony.
Ed Fries Video Interview - one of Xbox's founders discusses an epic journey from Excel to Xbox.
Yu Suzuki, the Kikizo Interview - we spend time with one of gaming's most revered creators.
Tetris - The Making of an Icon: Alexey Pajitnov and Henk Rogers reveal the fascinating story behind Tetris
Rare founders, Chris and Tim Stamper - their only interview? Genuinely 'rare' sit down with founders of the legendary studio.
The History of First-Person Shooters - a retrospective, from Maze War to Modern Warfare