God of War II
Is this the last great game on the PS2?
Version PS2 | Developer Sony Santa Monica | Publisher SCE | Genre Action |
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This weapon evolution mechanic is part of what makes the combat system to compelling. Better weapons means more flair in the sort of death you're able to dish out, but to do that you'll need to kill more enemies. Bypassing them - on the odd occasion that the game allowed that - was something that never crossed my mind, and the game does a good job of coaxing you into feeling the same way, putting squads of baddies at regular intervals, interrupted only by sub-bosses and the more menacing bosses.
"When the game offers to reduce the difficulty level after too many deaths, you think By god, I'll do it on my own or I'll die trying."
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Having said that, it's something of a pity that there's isn't a similar virtual assistant that pops up during some of the trickier puzzles in the game. Whether it's because of my advancing years or simply down to lack of practice, I was genuinely stumped on occasion. The hints are generally clear enough, and most of the time you're filtered right where you're supposed to be going, but I did find myself spending far too much time trying to figure out a few of the more devious mental obstacles. This situation was anticipated by the designers, no doubt, who had the gracious foresight to at least allow you to noodle your way out of a tough spot on your own rather than bombarding you with action when what you need is time to think. It's a lesson many action game designers could stand to learn.
Ditto for pacing, one of those features you almost look past when they're done properly but that are able to cripple a game when they're given too little attention. Between the varying scenes that take you to hell and back and the voluminous roster of enemies and bosses, there's scarcely a time when you'll go wanting. The hundreds (thousands?) of hours of play testing are emphasized by the intelligent placing of save points - always close enough to tempt you into playing a little bit longer but far away enough that you tense up when you land at a particularly monstrous beast.
The sheer force of Kratos's return on the PlayStation 2 brings up the natural question of whether the PlayStation 3 arrived too soon? If PlayStation 2 games from here on out were to carry the same attention to detail and push the seven-year-old hardware as hard as this, I'd be inclined to say Yes. That's a big if. Instead God of War II may well be one of the last truly fantastic games on the system.
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Video Coverage (Latest Videos & Video FAQ) | |||
PLEASE DO NOT DIRECT LINK TO ANY MEDIA FILE ON KIKIZO | |||
Description | Dur. | Size | Details |
God of War 2 Direct feed gameplay (PS2 - SCE) |
02:04 | 45MB | DF, ED, 16:9 852x480p30 3.0Mbps |
God of War 2 Extended two minute trailer direct feed (normal quality) |
2.04m | 30.6MB | SD, DF, 30 640x480 2Mbps |
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