Lumines II
Time for our reviewer's honest take on this sequel.
![]() | Version PSP | Developer Q Entertainment | Publisher BVG | Genre Puzzle |
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So here it is, time for friends to disown me and people I've never met to angrily shout down my throat that I'm wrong. I don't like Lumines II. I never managed to get on board with the first one, and the second one has grabbed me even less. I admit it - it's out in the open. I'm Luminesist.

But let's be fair here - this is Lumines II, sequel to the much-loved puzzler that came out oh-so long ago and courted much love critically and from the buying public. A well crafted and hypnotic experience, the first game is still incredibly popular with people across the globe - the sequel was mildly anticipated, we should say. So what's new then?
"We have new music and licensed music tracks with videos by popular artists to accompany play.."
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Other than musical and skin additions there are a few nice things thrown in - challenge mode is good for shorter plays, an ad-hoc duel mode to make it all the more humiliating when you realise you can't get a score above 12,000, as well as a music track composer, meaning you can make your own hypnotic and mesmerising tunes to wile away the hours. Or you can make some nonsensical gibberish like I did.
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Video Coverage (Latest Videos & Video FAQ) | |||
PLEASE DO NOT DIRECT LINK TO ANY MEDIA FILE ON KIKIZO | |||
Description | Dur. | Size | Details |
Lumines II Gameplay footage (low quality) |
1:48 | 14MB | DF, SD, 16:9 480x268p30 1Mbps |