Sonic and the Secret Rings
Surely it's no worse than last year's Sonic?
Version Wii | Developer Sonic Team | Publisher Sega | Genre Action adventure |
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This is a difficult one to review - popular opinion on a number of forums has already stated that this is the best Sonic game in a million years, whereas the 'pros' out there have given it a mixed reception. The vastly differing responses that Sonic and the Secret Rings has received so far forced me to play through the game a second time, just so I could be sure I believed my own opinion. Fortunately, it would seem, my brain is still trustworthy.
"Running really fast in a straight line is what he was always meant to do - but it doesn't make this a good game."
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This is pure, distilled Sonic action. For this reason, I can see why the game has been on the receiving end of such plaudits - people are happy to see a return to simplicity for the blue bugger, and running really fast in a straight line is what he was always meant to do. But that doesn't make it a good game.
The problems come thick and fast - too fast, in some cases. Whilst the opening tutorial levels introduce players to the control scheme - which is easy to master, but let down by it's poor implementation and accuracy - these opening levels are amongst the worst in any game ever made.
One second they're short and pointless, the next they're that little bit too long and scattered with insta-death scenarios - some of which push you back to a nearby 'checkpoint', whereas others cause outright failure (usually by smashing a jug).
But solider on through and the game does manage to pick up, at least a bit. Levels become interesting - though completely bizarre in the apparent Arabian Nights setting: dinosaurs? Oh hell, why not...
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Video Coverage (Latest Videos & Video FAQ) | |||
PLEASE DO NOT DIRECT LINK TO ANY MEDIA FILE ON KIKIZO | |||
Description | Dur. | Size | Details |
Sonic and the Secret Rings E3 gameplay |
03:26 | 104MB | CAM, ED, 16:9 852x480p60 4.2Mbps |
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