OutRun2
The wait is nearly over - one of the most sensational coin-ops in years is now coming to your Xbox. Join us for the first online review of Sega's glorious OutRun2.
Version Xbox | Developer Sega-AM2 / Sumo Digital | Publisher SEGA (EU) Microsoft (US) | Genre Racing |
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By Adam Doree
The way in which Sega deliberately teased its fans about the possibility of a home conversion of OutRun2 since its arcade release mirrors the way the conversion itself proves tantalising. You'll do anything for it, slowly you get it, you want more, and god knows you love it. This conversion is jam packed with incentives, replay value and good, old-fashioned fun.
"A flawless conversion that oozes original, perceptive design."
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Underpinning OutRun2 is a remarkably accessible gameplay system that at the same time boasts very real depth, requiring a set of tangible skills to succeed, and a sheer masterclass performance to beat all the game has to offer. Arguably at the core of the gameplay is OutRun2's famous drifting mechanic, allowing players to navigate wonderfully unrealistic bends by tapping the break and steering into a powerslide. The fantastic courses are designed to fully exploit this function but it's not the only skill you'll need to master.
"The remarkably accessible gameplay system also boasts very real depth."
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Exiting a powerslide by easing off the gas and employing some mild counter steering is often as important as knowing how to enter the drift in the first place. And meanwhile, in manual transmission, throwing the gears around adds considerable depth to the mechanic for advanced users, not to mention slightly better overall performance.
In terms of control, we're basically looking at something as perfect as it can be outside of an arcade cabinet. Xbox's analog stick is perfect for steering once you get the hang of it. As with most racers, just remember it's not about swinging it left and right, it's about arcing the stick into its smooth semicircle to mimic the level of control you have with an arcade wheel.
"Hitting the best racing lines often makes drifting redundant."
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"Control is as perfect as it can be outside of an arcade cabinet."
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The conversion would have fallen flat on its face if it didn't offer at least fifty times the material of the arcade machine, and Sumo have really outdone themselves to make your purchase as rewarding as possible.
"The Missions range from run-of-the-mill, to sheer genius."
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Naturally it gets better; Love Courier has you pick up hearts and drop them off in marked zones, almost like Crazy Taxi; Laser Breaker has you drive through lasers connecting vehicles to each other in traffic; Math Mayhem is interesting, simply because you need to note a string of sums as you drive through a course, before passing through the "correct number" at the end. Snap Happy is one of the most imaginative, with large hearts strategically positioned around a track, requiring you to powerslide round a bend and then press Y to snap a photo at the best possible angle.
The Missions often take place on mirrored tracks, and these mirrored renditions can also be unlocked as full playable courses. Right now I think I know several of the mirrored courses better than their straightforward counterparts thanks to Mission Mode. As you'd expect, it adds more life to the game.
As in Heart Attack Mode, a branch of the original arcade options that's obviously more than welcome in the conversion, the hearts awarded affect your girlfriend's mood in the car, represented by her actual reactions but also by a face symbol in the bottom right of the screen. Ranks ranging from E show tears and anger all the way up to AAA, which is unquestionably intended to express an orgasm.
"There are OutRun2 players out there who are simply much better than you."
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The game offers a very serious challenge; some of the Missions are very hard even early on in the game, and getting perfect rankings on every mission is a feat as tough as you'd find in PGR2 or GT4 Prologue.
But perhaps the best thing about the Mission Mode is the way that each task - well, most anyway as there are a few surely just for a laugh - is essential training and practise for a surprising number of skills needed to perform well in the core game itself, and most of all, on Xbox Live where you'll be facing some extremely hot talent. At the time of writing not many people have a copy of the game (not one they can play on Live anyway, and you know who you are, you swine) but if the online arcade ranking board is anything to go by, there are OutRun2 players out there who are simply much better than you, and your best mate Dave. Eight-player online racing in OutRun2 is fantastic and undoubtedly where the game's real longevity is based.
One of the most obvious aspects of OutRun2 to discuss is the graphics but I'll keep it brief. Since we posted our mega video coverage of the game, many users have come to realise something they didn't really notice before - in the most awesomely cheesy, slightly unreal way possible, this game looks amazing.
The technical standard is high; some of our screens will scream best draw distance since Mr Tickle; the reflective effects on the Ferrari bodywork, buildings, windows and the track itself are lovely; the texture work is blindingly deep and thorough; the lighting dynamic from wildly varied daylight settings look as sensational as you'd expect from an Xbox powered videogame. And it's all sixty frames a second of course.
But it's the original AM2 artistry of the tracks that make the game stand out as one of the most visually arresting racing games ever made. The fifteen arcade courses, plus the infamous bonus tracks, are based on some of the most distinctive locations in the world, from pyramids to Paris, an industrial complex, a spooky forest, snowy mountains, and indeed, Daytona USA 2 and Scud Race (aka Super GT) - two classic Sega arcade racers reworked into the conversion, and surely the ultimate unlockable bonus for fans of The Sega. The geometry of all the tracks, the detailed surroundings and the art style is just utterly alluring.
"The Euro Remixes are a superb addition to the game."
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The overall presentation of the game is tip-top, thanks to a gorgeous arcade-inspired front end, Xbox Live auto sign in and a host of new characters, along with the arcade's original attract sequence and typical Sega attract-style tutorials. I am not sure why Sega opted to have the main attract sequence at anything less than 60fps though - and that goes for the arcade version's too which suffered the same inexplicable issue. They should have asked us - you know, all our OutRun2 videos run at 60fps...
"The original AM2 artistry offers one of the most visually arresting racing games ever."
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The overall feel and attitude of the game, encapsulated in the lovably rubbish voice actors, utterly catchy arcade music and unfathomably pretty 3D aesthetic is instantly identifiable as Classic Sega. But perhaps the real success for Sumo Digital and indeed Sega Europe is that the new additions are all true to that heritage; every last home addition feels like it came from the same warped Japanese minds that spawned the original and it just works beautifully.
"OutRun2 is the gaming equivalent of sex with the prom queen."
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And, as a racer in its own right, OutRun2 is the gaming equivalent of sex with the prom queen.
OutRun2 is released exclusively for Xbox on October 1st and in North America on October 25th.
[Click here for our related "media blowout" article]
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Video Coverage (Latest Videos & Video FAQ) | |||
PLEASE DO NOT DIRECT LINK TO ANY MEDIA FILE ON KIKIZO | |||
Description | Dur. | Size | Details |
ARCADE MODE - FULL RACES |
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OutRun2 (Xbox) - Hi-Res Vids Direct feed vids (720x576, 2Mbps, 60fps) Arcade Mode - Palm Beach > Alpine > Desert > Ghost Forest > Cape Way Music: Magical Sound Shower (OR2) (lowres version here: 30MB) |
5.45m | 95.2 MB | WMV |
OutRun2 (Xbox) - Hi-Res Vids Direct feed vids (720x576, 2Mbps, 60fps) Arcade Mode - Palm Beach > Deep Lake > Castle Wall > Cloudy Highland > Tulip Garden Music: Passing Breeze (OR2) (lowres version here: 30MB) |
5.47m | 95.5 MB | WMV |
OutRun2 (Xbox) - Hi-Res Vids Direct feed vids (720x576, 2Mbps, 60fps) Arcade Mode - Palm Beach > Alpine > Desert > Snow Mountain > Imperial Avenue Music: Splash Wave (OR2) (lowres version here: 31MB) |
5.56m | 98.0 MB | WMV |
OutRun2 (Xbox) - Hi-Res Vids Direct feed vids (720x576, 2Mbps, 60fps) Arcade Mode - Palm Beach > Alpine > Coniferous Forest > Snow Mountain > Ancient Ruins Music: Shiny World (OR2) (lowres version here: 31MB) |
5.53m | 97.2 MB | WMV |
OutRun2 (Xbox) - Hi-Res Vids Direct feed vids (720x576, 2Mbps, 60fps) Arcade Mode - Palm Beach > Deep Lake > Coniferous Forest > Industrial Complex > Metropolis Music: Magical Sound Shower (OR2) (lowres version here: 30MB) |
5.44m | 94.5 MB | WMV |
BONUS TRACKS - FULL RACES |
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OutRun2 (Xbox) - Hi-Res Vids Direct feed vids (720x576, 2Mbps, 60fps) Bonus Track - Scud Race / Super GT - time trial Music: Magical Sound Shower (Euro Remix) (lowres version here: 19MB) |
3.44m | 61.1 MB | WMV |
OutRun2 (Xbox) - Hi-Res Vids Direct feed vids (720x576, 2Mbps, 60fps) BEST! Bonus Track - Daytona USA 2 - time trial Music: Splash Wave (Euro Remix) (lowres version here: 20MB) |
3.51m | 63.0 MB | WMV |
OutRun2 (Xbox) - Hi-Res Vids Direct feed vids (720x576, 2Mbps, 60fps) BEST! Bonus Track - Scud Race / Super GT - rival race Music: Magical Sound Shower (Euro Remix) (lowres version here: 21MB) |
4.05m | 67.1 MB | WMV |
OutRun2 (Xbox) - Hi-Res Vids Direct feed vids (720x576, 2Mbps, 60fps) Bonus Track - Daytona USA 2 - rival race Music: Passing Breeze (Euro Remix) (lowres version here: 21MB) |
4.02m | 66.2 MB | WMV |
TITLE SCREEN & ATTRACT SEQUENCE |
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OutRun2 (Xbox) - Hi-Res Vids Direct feed vids (720x576, 2Mbps, 60fps) Title screen and attract sequence (lowres version here: 6MB) |
1.07m | 17.2 MB | WMV |
MORE BONUS TRACKS - FAILED RACES |
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OutRun2 (Xbox) - Hi-Res Vids Direct feed vids (720x576, 2Mbps, 60fps) Bonus Track - Scud Race / Super GT - failed race! Music: Magical Sound Shower (1986) (lowres version here: 18MB) |
3.07m | 50.8 MB | WMV |
OutRun2 (Xbox) - Hi-Res Vids Direct feed vids (720x576, 2Mbps, 60fps) Bonus Track - Daytona USA 2 - failed race! Music: Shiny World (OR2) (lowres version here: 21MB) |
3.41m | 60.3 MB | WMV |
OutRun2 (Xbox) - Hi-Res Vids Direct feed vids (720x576, 2Mbps, 60fps) Bonus Track - Scud Race / Super GT - failed race! Music: Magical Sound Shower (Euro Remix) (lowres version here: 23MB) |
3.58m | 65.0 MB | WMV |
OutRun2 (Xbox) - Hi-Res Vids Direct feed vids (720x576, 2Mbps, 60fps) Bonus Track - Daytona USA 2 - failed race! Music: Passing Breeze (1986) (lowres version here: 21MB) |
3.42m | 60.6 MB | WMV |
MISSION MODE |
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OutRun2 (Xbox) - Hi-Res Vids Direct feed vids (720x576, 2Mbps, 60fps) Mission Mode - Drifting! Music: Magical Sound Shower (Euro Remix) (lowres version here: 7MB) |
1.19m | 20.6 MB | WMV |
OutRun2 (Xbox) - Hi-Res Vids Direct feed vids (720x576, 2Mbps, 60fps) Mission Mode - Mirrored Track! Music: Passing Breeze (Euro Remix) (lowres version here: 12MB) |
2.18m | 37.2 MB | WMV |
OutRun2 (Xbox) - Hi-Res Vids Direct feed vids (720x576, 2Mbps, 60fps) Mission Mode - Don't be last! Music: Splash Wave (Euro Remix) (lowres version here: 19MB) |
3.28m | 56.7 MB | WMV |
OLDER OUTRUN2 VIDEOS |
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OutRun2 - XBOX Several E3 2004 videos |
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OutRun2 - ARCADE 20 Hi-Res Shaky Cam Videos |
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