Nintendo Wii: Kikizo's Definitive Review
Two months on, Kikizo brings together Nintendo's number one fans to deliver this comprehensive, unbiased review of Wii - and we're not shy about saying what we mean.
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Playing is Believing?
Wii's unique Remote and the Nunchuk attachment are the most talked about aspect of the new console, but how effective is it and would it all work the same with a traditional controller?
"The controller makes you realize that your living room is smaller than you thought."
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The controller works very well, but it makes you realize that your living room, or game room, or bedroom is smaller than you thought. Active games that utilize motion control will inspire some extremely large gestures from your friends and family. All those Nintendo promotions weren't far off -- people actually do that stuff while playing Wii. And it is dangerous to get too close to someone in the middle of a tennis match. You don't need to make the giant gestures, but in the heat of competition you will. With the nunchuck attached the Wii configuration is close enough to tradition to appease most gamers. Playing Mario Galaxy at E3 was immediately second nature, Zelda less so. Does motion control enhance traditional games? Yes it does, and even more so in the next crop of games coming in 2007. The bottom line is that control is everything with the Wii, and with such huge graphical limitations developers really need to focus on innovative use of the controller to sell software.
"I even believe Wii's control set-up could one day overtake the mouse and keyboard as the most fluid method of FPS control."
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Daniella: I know everyone says it, but it's true, the controls really are intuitive. What I personally don't get is how some people manage to throw the things around so hard that it goes flying in to the TV screen and breaks it. It's just a remote. Multiplayer is extremely fun, but I've been "accidentally" elbowed several times already when playing tennis with my sister, but I can always "accidentally" kick her in the shin, ha! With the "lesser" games such as Wii Sports or Wii Play, the controls do feel rather gimmicky and you can't play each for more than an hour at a time as the novelty wears off pretty quickly. But with games such as Zelda and Red Steel it feels right; you get absorbed into it it's hard to imagine playing any other way.
Sharan: At first I found the controller extremely inaccurate, not responding how I wanted it to. I soon realised that this was due to the Sensor Bar being positioned incorrectly. Once I sorted that out, the remote was pretty accurate.
Using the controller efficiently is a short learning curve with the Wii Sports.
While Zelda does work with the Wii Remote, we also know it works easily on the GameCube with its traditional controller. What I found was that the Wii Remote and nunchuck gave a sense of realism by allowing the user to 'be part of' the game, while the GameCube version has a very tight control mechanism, which gives the user total control and accuracy. Most of the other games could work with the traditional controller, but like Zelda, the experience would be different.
"Everyone raves about Wii Sports but I found it was Wii Play that was far superior in allowing players to get to grips with the Wii Remote."
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Adam: Everyone raves about Wii Sports but I found it was Wii Play that was far superior in allowing players to get to grips with the Wii Remote, introducing you to the subtlest of control aspects you won't think of when playing Sports. Not only that but Play has a lot of variety and some pretty addictive bits too. If you ask me, Play is an essential purchase, although we've been going mad on Wario Ware lately and that's really the best of both worlds, if a little short lived.
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