News Archive: May 2008
If you missed something, check these archives.
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May 30, 2008
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We chat with Ubisoft Shangai's Michael de Plater about making shouting at your TV a good thing, and how Pandemic nearly beat the team to the punch.
May 22, 2008
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1-1 with Microsoft Corporate VP and boss of Game Studios Shane Kim, in his most detailed interview this year.
May 20, 2008
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When your game is focused on multiplayer, keeping your audience happy is paramount. We ask Jamie Keen why DICE responded how it did to gun-gate and feel the love in the process.
May 19, 2008
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A Battlefield game with no upfront costs? Sign us up. We chat with DICE's Ben Cousins to see why Battlefield Heroes is far from a Team Fortress clone.
May 9, 2008
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FR's Rob Yescombe drops hints about TimeSplitters 4 and tells us what makes Haze different from the other shooters out there.
May 8, 2008
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Plus there are hints of which platforms the new shooter will be coming to.
May 7, 2008
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And nearly a sixth of all sales were made in the UK.
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Grab some friends and see what TimeSplitters creator Free Radical has in store for shooter fans.
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Our latest 1-1 chat with Sony's global PlayStation boss on everything from farm animals to PlayStation 4.
May 1, 2008
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Is it really worth this much hype?
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Uniquely brewed beer straight from Liberty City.
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Satoru Iwata Video Interview - the late Nintendo president spoke with Kikizo in 2004 as 'Nintendo Revolution' loomed.
Kaz Hirai Video Interview - the first of Kikizo's interviews with the man who went on to become global head of Sony.
Ed Fries Video Interview - one of Xbox's founders discusses an epic journey from Excel to Xbox.
Yu Suzuki, the Kikizo Interview - we spend time with one of gaming's most revered creators.
Tetris - The Making of an Icon: Alexey Pajitnov and Henk Rogers reveal the fascinating story behind Tetris
Rare founders, Chris and Tim Stamper - their only interview? Genuinely 'rare' sit down with founders of the legendary studio.
The History of First-Person Shooters - a retrospective, from Maze War to Modern Warfare