Ghost Recon Advanced Warfighter 2
Is this the best new-generation shooter to date?
Version Xbox 360, PS3, PC, PSP | Developer Ubisoft | Publisher Ubisoft | Genre Action |
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The music theme and ambient music is superb and really adds to the drama of the fast paced and exciting levels. The superb graphics, sound and storyline sucks the player into the game and you won't want to let up until you're finished.
So, the bad point. Finishing the campaign comes all too soon. It's well handled within the storyline so it's no surprise that you are nearing the end, however at best it's 8-10 hours and players who finished GRAW will no doubt breeze through the game faster than that. The bonus is when it's this good you'll want to boost up the difficulty setting and play through again. Or turning to the multiplayer online...
Where you will die. Again and again and again until you get a feel for each level. This isn't due to any inadequacies on your own part, however there are so many game types and experienced players here that your first half dozen games will be very unforgiving. Having said that, if you find a good room you won't mind. I was playing team battles with 16 other players in a very good natured room and had a blast, even though I didn't score my first kill until game 4. You can't get in against cover as you can in the campaign mode, but otherwise everything looks and plays much like the single player except for the fact your opposition is much tougher.
The online options are also very impressive, catering for almost every game type imaginable and allowing fine tuned tweaks to each. There is also a superb co-op mode across the multiplayer maps, where you and friends can complete completely objectives separate to the main game for more achievements. GRAW2 will certainly be competing with Gears over the next few months for online players and while the teams in GRAW are much bigger you will still require the Gears teamwork ethic to ensure your side wins.
"GRAW2 is without doubt the most accomplished shooter seen on the 360 yet,"
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