Sonic the Hedgehog
Is the new Sonic as bad as everyone says? We lock our rose-tinted specs away and give our own frank verdict.
Version Xbox 360, PS3 | Developer Sonic Team | Publisher SEGA | Genre Adventure |
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"There's still a sense of achievement when a frustrating task is overcome."
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Also, the game is smaller than Heroes and Sonic Adventure 2, no matter what anyone says. You can complete each story in 8 hours. Now I don't think the game is 'too small' per se, and it's arguably a relief when you've finished it and ticked it off your list. But they'd better make use of online DLC services to add a bit more value, particularly if they want to attempt to make up for the game's flaws. And why the hell can we only use one game save slot? The game apparently branches into a few distinct storyline branches and there's no obvious way to save your way to find what how they might be different - if at all.
Graphically, if you ignore some of the glitching, the game is quite smart indeed. The frame rate is a pretty solid sixty frames per second, motion blur looks lovely and texture work and lighting is of the next-gen quality we expected ever since the demo build of this game was first shown off in 2005. Some clipping on characters' shadows, pop-up and countless other glitches like characters walking into each other, however, smacks of lazy fine-tuning despite the powerful tools Sonic Team had in building the initial gloss.
"Any member of staff anywhere in Sega's offices around the world could do a better QA job on this than the QA team has done."
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Any member of staff anywhere in Sega's offices around the world - from receptionist to PR staff and directors - can surely do a better QA job on this than the QA team has done. Sega really needs to ask itself where the problem might be. If it's not QA, then it's whoever should be listening to QA. What's the point in having QA teams in Sega's western offices if none of their feedback is listened to?
The shortcomings are not enough to completely destroy the game. Although first impressions are ruined by these various complaints, it's an experience that gets better quite quickly, once you learn the game's simple workings, forgive its flaws and enjoy what is arguably a beautifully produced addition to the series.
It just seems that some of the extremely low scores this has got elsewhere could be based on a short amount of playtime, when the game is stubborn and its flaws are most pronounced. Ultimately, for every moment of satisfaction or achievement there are at least a couple of extreme frustration, but it quickly gets better and I don't see how fans can resist it.
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Video Coverage (Latest Videos & Video FAQ) | |||
PLEASE DO NOT DIRECT LINK TO ANY MEDIA FILE ON KIKIZO | |||
Description | Dur. | Size | Details |
Sonic the Hedgehog Sonic Gameplay, direct audio, 60fps (normal quality) |
1:46 | 63MB | DFA, ED, 16:9 856x480p60 5.0Mbps |
Sonic the Hedgehog Intro sequence, direct audio, 60fps (normal quality) |
1:07 | 38MB | DFA, ED, 16:9 856x480p60 5.0Mbps |
Sonic the Hedgehog Latest trailer (normal quality) |
1:16 | 16MB | DF, SD, 16:9 640x480p30 1.7Mbps |
Sonic the Hedgehog Direct feed gameplay extended (PS3, X360 - Sega) |
02:19 | 86MB | DF, ED, 16:9 852x480p60 5.2Mbps |
Sonic the Hedgehog Direct feed trailer extended (PS3, X360 - Sega) |
02:04 | 32MB | DF, SD, 16:9 640x360p30 2.3Mbps |
Sonic the Hedgehog Direct feed gameplay short (PS3, X360 - Sega) |
00:35 | 17MB | DF, ED, 16:9 852x480p60 4.2Mbps |
Sonic the Hedgehog Realtime in-game gameplay footage demonstrated by Yuji Naka (hi quality) |
5.08m | 140MB | HD, 60 800x448 4Mbps |
Sonic the Hedgehog As above, normal quality |
5.08m | 70MB | SD, 30 640x360 2Mbps |
Sonic the Hedgehog The full trailer (hi quality) |
2.22m | 64MB | HD, 60 800x448 4Mbps |
Sonic the Hedgehog As above, normal quality |
2.22m | 64MB | SD, 30 640x360 2Mbps |
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