Exclusive: Hands-On with PlayStation 3

Kikizo presents a detailed, early account of its first-hand experience with a little known console called PS3. Is it looking like a new generational leap, or emotion engine tears? We have some answers.

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RSX on a First Date

PS3's RSX graphics chip, dubbed "Reality Synthesiser" - a buzzword not tactically dissimilar from the "Emotion Engine" moniker given to PS2 - is based on Nvidia's cutting-edge Next Gen architecture, and allegedly twice as powerful as its GeForce 6800 Ultra. The goal announced back in May was to fully harness the mythical power and bandwidth available from the Cell processor, to use RSX's crazy multi-way shader pipelines and 128-bit pixel precision, and try to reach movie-quality visuals. Nvidia practically invented this shader stuff, so it's got to be straightforward from here. We expect the visual quality and vivid realism you get from pre-rendered special effects in movies, right now, in realtime on PS3, because that's what has been promised. Now that we've played it, have they reached that goal? Really reached it? The short answer is no, of course not - but it's not an ugly picture by any means.

Ken Kutaragi's plan for PS3 is shaping up quite well, but some features are in doubt, and things a little behind schedule.

As game technology moves on, so does CG animation, and it seems the former might never catch up with the latter. Our developer offers his view: "We will never reach [up-to-date] Pixar-quality visuals at 1080p, sixty frames per second [in games]. Realtime graphics [technology development] moves fast, but so does CG - you just can't compare realtime games with things that takes a team of 200 people working on render farms for 18 months to make a bunch of stills for a 90 minute movie. If you look at the first animation movie Pixar did, it's stuff that a demo coder could now make with little effort in realtime on a Nintendo 64 or even a PS1."

The Enemy of Graphics

Perhaps the biggest bombshell we've learned in the world of PS3 development right now is that many (if not most) games are simply running in 720p - not the ambitious, bleeding edge 1080p "Full HD" standard that Sony had us so excited about. And certainly, not two of them stuck together for a ludicrous 32:9 double-1080p.

MGS4 is the most impressive 'genuine' PS3 output to date

Nvidia was on the money with its President's comments last May: resolution is indeed the enemy of graphics. Our insider explains: "Sony wanted 1080p, but we're working at 720p and 1080i, same as on the Xbox 360. Even with [final hardware] in mind, reaching good frame rates at 1080p with next-gen graphics is almost impossible. Instead many developers, ourselves included, are reworking so they run at 720p. PS3's output takes care of upscaling it - so no native 1080p, but it still looks killer." Perhaps there was always a specific reason why Sony felt it should say "up to 1080p"?

The controller we used was a generic USB controller. Sony plans to change the unpopular concept design while retaining the familiar DualShock 2 layout, which all developers are working to

But the vast majority of PS3 gamers may not see this apparent hiccup as an issue; the tiny (projected) proportion of players lucky enough to own Full HD 1080p sets will see little difference; both 720p and 1080i are already visually stunning, and PS3 competently upscales. Even if it couldn't, most 1080p screens will supposedly upscale pretty well by themselves. Some developers even see this situation as a positive one: "It's not going to be a big deal for players, but it helps conserve CPU cycles so it's certainly a big deal to us."

So is the 1080p dream lost? It's hard to say for sure, but the developer suggests some games will still support it. "I think native 1080p games will be in the minority. Getting the best effects and performance is easier at lower resolution, so we can offer the gamers more thrills. I don't think this situation will change much."

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Video Coverage
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DescriptionDur.SizeDetails
Metal Gear Solid 4: Guns of the Patriots
Hi-res 60fps footage (hi quality)  
2.28m 66MB HD, 60
800x448
4Mbps
Metal Gear Solid 4: Guns of the Patriots
The full trailer - direct feed  
8.56m 69MB SD, 30
640x360
1Mbps
Metal Gear Solid 4: Guns of the Patriots
Realtime demo by Hideo Kojima at TGS with English subtitles (hi quality)  
3.15m 42MB SD, 30, CAM
640x360
1.3Mbps
Sonic the Hedgehog
Realtime in-game gameplay footage demonstrated by Yuji Naka (hi quality)  
5.08m 140MB HD, 60
800x448
4Mbps
Sonic the Hedgehog
The full trailer (hi quality)  
2.22m 64MB HD, 60
800x448
4Mbps
Fifth Phantom Saga
Extended trailer - like the E3 version but the full version how it was obviously supposed to be before Sony cut it down for its May PS3 conference (hi quality)  
1.01m 26MB HD, 60
800x448
4Mbps
Fifth Phantom Saga
Brand new in-game trailer that nobody seems to have noticed or made a fuss about yet, so we might as well (?) (hi quality)  
1.17m 33MB HD, 60
800x448
4Mbps
Fifth Phantom Saga
Realtime gameplay demonstration - or rather, the new trailer above being controlled by Naka-san with a controller (probably) (hi quality)  
2.14m 60MB HD, 60
800x448
4Mbps
Fifth Phantom Saga
Trailer HD   (Sega)
0.32m 12MB DF, HD, 60
640x480
3.5Mbps
Fifth Phantom Saga
Trailer SD   (Sega)
0.32m 7MB DF, SD, 30
640x480
2Mbps
Fifth Phantom Saga
Trailer HD, CAM with DFA alternative   (Sega)
0.34m 11MB DFA, HD, 60
720x576
3Mbps
Killing Day
Trailer HD   (Ubisoft)
0.38m 13MB DF, HD, 60
640x480
3.5Mbps
Killing Day
Trailer SD   (Ubisoft)
0.38m 8MB DF, SD, 30
640x480
2Mbps
Killing Day
Trailer HD, CAM with DFA alternative   (Ubisoft)
0.38m 13MB DFA, HD, 60
720x576
3Mbps
The Getaway 3
New Piccadilly trailer (hi quality)  
0.57m 24MB HD, 60
800x448
4Mbps
The Getaway 3
Full Demonstration HD   (SCE)
1.13m 27MB DF, HD, 60
640x480
3Mbps
The Getaway 3
Full Demonstration SD   (SCE)
1.13m 20MB DF, SD, 30
640x480
2.5Mbps
The Getaway 3
Trailer HD, CAM alternative - different conference with different commentary   (SCE)
1.24m 30MB CAM, HD, 60
720x576
3Mbps
Resident Evil 5
Trailer cam (hi quality)  
0.41m 15MB HD, 60, CAM
800x448
4Mbps
Virtua Fighter 5
Stunning hi-res version of the announcement trailer showing all the characters including the newcomers (hi quality)  
1.06m 30MB HD, 60
800x448
4Mbps
WarHawk
New trailer (hi quality)  
0.36m 13MB HD, 60
800x448
4Mbps
WarHawk
Trailer HD   (SCE)
0.50m 17MB DF, HD, 60
640x480
3.5Mbps
WarHawk
Trailer SD   (SCE)
0.50m 10MB DF, SD, 30
640x480
2Mbps
WarHawk
Trailer HD - CAM with DFA alternative   (SCE)
0.51m 18MB DFA, HD, 60
720x576
3Mbps
Mobile Suit Gundam
New trailer (hi quality)  
0.42m 15MB HD, 60, CAM
800x448
3.5Mbps
Genji PS3
New trailer (hi quality)  
1.03m 23MB HD, 60, CAM
800x448
3.5Mbps
Koei Untitled PS3 Project
New trailer (hi quality)  
1.12m 27MB HD, 60, CAM
800x448
3.5Mbps
"LAIR"
New trailer (hi quality)  
1.01m 23MB HD, 60, CAM
800x448
3.5Mbps
Project Assassins
New trailer (hi quality)  
0.33m 11MB HD, 60, CAM
800x448
3.5Mbps
Formula One
New trailer (hi quality)  
1.01m 23MB HD, 60, CAM
800x448
3.5Mbps
Killzone 2
Trailer HD - genuite or not, this looks ace.   (SCE)
2.09m 47MB DF, HD, 60
640x480
3Mbps
Killzone 2
Trailer SD   (SCE)
2.09m 34MB DF, SD, 30
640x480
2.5Mbps
Killzone 2
Trailer HD, CAM with DFA alternative, this is worth checking out as you can see more than in the direct feed.   (SCE)
2.05m 44MB DFA, HD, 60
720x576
3Mbps
MotorStorm
Trailer HD   (SCE)
1.31m 34MB DF, HD, 60
640x480
3.5Mbps
MotorStorm
Trailer SD   (SCE)
1.31m 20MB DF, SD, 30
640x480
2Mbps
MotorStorm
Trailer HD, CAM with DFA alternative, this cam version is also definitely worth a download.   (SCE)
1.24m 29MB CAM, HD, 60
720x576
3Mbps
Vision Gran Turismo
Trailer HD   (SCE)
2.03m 40MB DF, HD, 60
640x480
3Mbps
Vision Gran Turismo
Trailer SD   (SCE)
2.03m 27MB DF, SD, 30
640x480
2Mbps
Vision Gran Turismo
Trailer HD - CAM with DFA alternative   (SCE)
2.00m 43MB DFA, HD, 60
720x576
3Mbps
Heavenly Sword
Trailer HD   (SCE)
1.27m 34MB DF, HD, 60
640x480
3.5Mbps
Heavenly Sword
Trailer SD   (SCE)
1.27m 20MB DF, SD, 30
640x480
2Mbps
Heavenly Sword
Trailer HD, CAM with DFA alternative   (SCE)
1.22m 29MB DFA, HD, 60
720x576
3Mbps
I-8 (Insomniac)
Trailer HD   (SCE)
1.08m 26MB DF, HD, 60
640x480
3.5Mbps
I-8 (Insomniac)
Trailer SD   (SCE)
1.07m 15MB DF, SD, 30
640x480
2Mbps
Formula 1
Trailer HD   (SCE)
1.13m 26MB DF, HD, 60
640x480
3Mbps
Formula 1
Trailer SD   (SCE)
1.13m 18MB DF, SD, 30
640x480
2.5Mbps
Eyedentify
Trailer HD - still not worked out what on earth is going on here   (SCE)
0.50m 19MB DF, HD, 60
640x480
3.5Mbps
Eyedentify
Trailer SD   (SCE)
0.50m 11MB DF, SD, 30
640x480
2Mbps
Eyedentify
Trailer HD, CAM with DFA alternative   (SCE)
0.53m 18MB DFA, HD, 60
720x576
3Mbps
Final Fantasy VII Demo
Full Demonstration HD   (Square Enix)
1.43m 47MB DF, HD, 60
640x480
4Mbps
Final Fantasy VII Demo
Full Demonstration SD   (Square Enix)
1.43m 28MB DF, SD, 30
640x480
2.5Mbps
Tekken 6
Trailer HD   (Namco)
0.37m 11MB DF, HD, 60
640x480
3Mbps
Tekken 6
Trailer SD   (Namco)
0.37m 8MB DF, SD, 30
640x480
2.5Mbps
Red Dead Revolver 2
Trailer HD   (Rockstar)
1.00m 22MB DF, HD, 60
640x480
3Mbps
Red Dead Revolver 2
Trailer SD   (Rockstar)
1.00m 16MB DF, SD, 30
640x480
2.5Mbps
Fight Night: Round 3
Full Demonstration HD   (EA)
2.49m 64MB DF, HD, 60
640x480
3Mbps
Fight Night: Round 3
Full Demonstration SD   (EA)
2.49m 46MB DF, SD, 30
640x480
2.5Mbps
Fight Night: Round 3
Trailer HD   (EA)
0.36m 13MB DF, HD, 60
640x480
3Mbps
Fight Night: Round 3
Trailer SD   (EA)
0.36m 9MB DF, SD, 30
640x480
2.5Mbps
Devil May Cry 4
Trailer HD   (Capcom)
0.37m 11MB DF, HD, 60
640x480
3Mbps
Devil May Cry 4
Trailer SD   (Capcom)
0.37m 8MB DF, SD, 30
640x480
2.5Mbps
Mobile Suit Gundam
Trailer HD   (Bandai)
0.34m 12MB DF, HD, 60
640x480
3Mbps
Mobile Suit Gundam
Trailer SD   (Bandai)
0.34m 9MB DF, SD, 30
640x480
2.5Mbps
Ni-Oh
Trailer HD   (Koei)
1.26m 30MB DFA, HD, 60
720x576
3Mbps
Ni-Oh
Trailer SD   (Koei)
1.26m 20MB DFA, SD, 30
640x480
2Mbps
Metal Gear Solid 4
Teaser trailer produced on MGS3 engine   (Konami)
4.59m 45MB DF, SD, 30
640x480
1.5Mbps
Luna Demo
Full Demonstration HD   (Nvidia)
2.03m 45MB DF, HD, 60
640x480
4Mbps
Luna Demo
Full Demonstration SD   (Nvidia)
2.03m 29MB DF, SD, 30
640x480
2.5Mbps
Luna Demo
Trailer HD, CAM with DFA alternative   (Nvidia)
2.09m 46MB DFA, HD, 60
720x576
3Mbps
Unreal Demo Trailer
Trailer HD   (SCE)
2.14m 51MB DF, HD, 60
640x480
3Mbps
Unreal Demo Trailer
Trailer SD   (SCE)
2.14m 37MB DF, SD, 30
640x480
2.5Mbps
Unreal Demo Realtime
Realtime Demonstration HD   (SCE)
1.09m 26MB DF, HD, 60
640x480
3Mbps
Unreal Demo Realtime
Realtime Demonstration SD   (SCE)
1.09m 19MB DF, SD, 30
640x480
2.5Mbps
Unreal Demo Full
The whole thing with extra detail from good old CAM.   (SCE)
3.38m 79MB DFA, HD, 60
720x576
3Mbps
Unreal Demo Full
As above SD   (SCE)
3.38m 51MB DFA, SD, 30
640x480
2Mbps
Alfred Molina Demo
Full Demonstration HD   (SCE)
2.04m 44MB DF, HD, 60
640x480
3Mbps
Alfred Molina Demo
Full Demonstration SD   (SCE)
2.04m 33MB DF, SD, 30
640x480
2.5Mbps
Lots of Ducks
Full Demonstration HD   (SCE)
3.31m 97MB DF, HD, 60
640x480
4Mbps
Lots of Ducks
Full Demonstration SD   (SCE)
3.31m 58MB DF, SD, 30
640x480
2.5Mbps
Landscape Demo 1 (Cell)
Full Demonstration HD   (SCE)
0.49m 18MB DF, HD, 60
640x480
3Mbps
Landscape Demo 1 (Cell)
Full Demonstration SD   (SCE)
0.49m 13MB DF, SD, 30
640x480
2.5Mbps
Landscape Demo 2 (RSX)
Full Demonstration HD   (SCE)
0.48m 18MB DF, HD, 60
640x480
3Mbps
Landscape Demo 2 (RSX)
Full Demonstration SD   (SCE)
0.48m 13MB DF, SD, 30
640x480
2.5Mbps
Explosions Demo
Full Demonstration HD footage   (SCE)
1.18m 28MB DF, HD, 60
640x480
3Mbps
Explosions Demo
Full Demonstration SD   (SCE)
1.18m 20MB DF, SD, 30
640x480
2.5Mbps
Leaves Demo
Full Demonstration HD   (SCE)
0.42m 16MB DF, HD, 60
640x480
3Mbps
Leaves Demo
Full Demonstration SD   (SCE)
0.42m 11MB DF, SD, 30
640x480
2.5Mbps
Spider-Man Gran Turismo Demo
Full Demo HD, slightly pointless if you ask us.   (SCE)
1.21m 31MB DF, HD, 60
640x480
3Mbps
Spider-Man Gran Turismo Demo
Full Demo SD   (SCE)
1.21m 22MB DF, SD, 30
640x480
2.5Mbps
Media Performance Demo
Full Demonstration   (SCE)
1.39m 27MB DF, SD, 30
640x480
2.5Mbps