News Archive: February 2003
If you missed something, check these archives.
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February 28, 2003
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The Academy of Interactive Arts and Sciences held their sixth Annual Awards in Las Vegas - and Yu Suzuki took the "Hall of Fame" award. Full winners lists inside.
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After Shigeru Miyamoto reportedly 'leaked' the scoop on MGS for GameCube, Nintendo and Konami today both confirmed the project's existence. Details inside.
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Anticipation for Doom III is growing every second - and we still can't forget how mind-blowing its unveiling was last year. Special footage included.
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With the Star Wars seat of quality and heavy Xbox Live features built in, will The Clone Wars live up to expectations?
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One of Konami's hottest franchises is back, and hard as nails. With freshness lavished upon a familiar game concept, is Shattered Soldier worth a look?
February 27, 2003
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On his European tour, Mitamoto-san sat down with members of the gaming press with his colleagues to discuss... ooh, all sorts of interesting stuff. Must-read!
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We've got Dead or Alive Volleyball games, posters and official calendars, plus Rygar players guides to give away in our lovely Tecmo competition. Enter now!
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Fresh from Konami's 30th Anniversary announcements comes the first batch of screens from Silent Hill 3 - which bizarrely, is coming out in Europe first.
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The sequel to Miyamoto's much-loved Pikmin has been revealed. Check out the first images inside.
February 17, 2003
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Kikizo is an all-new entertainment site, aiming to offer something new and exciting. Inside we explain more about the site, who we are, and how to get involved.
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Interview: We sit down for an extensive interview with Microsoft's Chief Xbox Officer. Agenda: Xbox Live, hackers, Halo 2, Rare, a twenty year Xbox business plan, and Media... to go.
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Interview: One of the four visionaries behind what we now know as Xbox, Kevin Bachus' new company aims to set new standards in the games business. Read our in-depth interview for a fascinating look into the industry, and see what's on the horizon.
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PS2: Originally an 8-BIT classic, Rygar is back courtesy of Tecmo, and this new rendition does not disappoint. Find out if you should own it, in our full review.
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PS2: What do you get when you take the original creator of Revenge of Shinobi, add the power of PlayStation 2 and a touch of Overworks goodness? The answer awaits inside.
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Interview: We go undercover to bring you details on VF Quest, recent successes, sequels in the pipeline, how the spirit of Isao Okawa lives on, and who'd win a fight between Yuji Naka and Yu Suzuki.
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With the often-underrated Gotham Racing now in the past, all eyes are back on Bizarre to see how much better Kudos earning can get, with Xbox Live.
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Set to be the biggest thing at Microsoft's E3 booth this year, Halo 2 promises to be a spectacular videogame offering. We take a closer look in this full preview.
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Xbox: DOAX has been highly anticipated ever since its unveiling last year. Now it's finally here, it looks fantastic, but is it just plain backside? Our review has the answer.
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GameCube: The long awaited Zelda prequel is finally here. We take an in-depth look at the latest gold in NCL's cave, in our full domestic review.
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So the deal is done, but what are the results? Rare's first Xbox title is shaping up extremely nicely - read our preview to find out why.
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We aim for our videogames release lists to be the most up-to-date, comprehensive dates guide you can get your hands on. US and UK lists updated.
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Recently we spoke with the legendary games designer to discuss Zelda, Metroid and other stuff.
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Satoru Iwata Video Interview - the late Nintendo president spoke with Kikizo in 2004 as 'Nintendo Revolution' loomed.
Kaz Hirai Video Interview - the first of Kikizo's interviews with the man who went on to become global head of Sony.
Ed Fries Video Interview - one of Xbox's founders discusses an epic journey from Excel to Xbox.
Yu Suzuki, the Kikizo Interview - we spend time with one of gaming's most revered creators.
Tetris - The Making of an Icon: Alexey Pajitnov and Henk Rogers reveal the fascinating story behind Tetris
Rare founders, Chris and Tim Stamper - their only interview? Genuinely 'rare' sit down with founders of the legendary studio.
The History of First-Person Shooters - a retrospective, from Maze War to Modern Warfare