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September 28, 2007
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Liked what you saw coming out of the Tokyo Game Show? You could be playing it soon.
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But you'll be able to get hands-on with a downloadable demo before the big day.
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PSP owners in America will getting hold of it soon, but what about the rest of us?
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We sit down for a lengthy discussion with Valve Corp's MD and co-founder, Gabe Newell, ahead of the release of The Orange Box for PC and console.
September 27, 2007
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The biggest launch in entertainment history, in fact, says MS.
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Five-on-five online play, fancy footwork, and Be A Pro mode: EA tells us all about its latest FIFA game.
September 26, 2007
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Quick response to packaging problems. Just beware that turnaround time.
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The creators of Blazing Angels look to the future.
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Bizarre is just about to start two games for the company.
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Johnny Rotten and the gang get back into the studio for the soon-to-be-released guitar game.
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Sales jump thanks to the release of the Slim and Lite.
September 25, 2007
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You can safely ignore those reports out there, says Sony.
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The maracca-wielding monkey is reborn on Nintendo's console.
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But Super Paper Mario would have been first if only it was available on more consoles.
September 24, 2007
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Company reveals the first information on its new console survival horror game.
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Stillwater expansion brings new vehicles, added online features and more.
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EA's high-octane sequel joins the year-end exodus.
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But Crytek has a very good reason for doing it.
September 23, 2007
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Game of the year or overblown disappointment?
September 21, 2007
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Sales of the portable jump but will it last?
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No signs yet of a new console game in the series.
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Ubisoft picks up No More Heroes for release in the US.
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It's out next month but you can sample Konami's new football game today - if you're in Europe.
September 20, 2007
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Kaz Hirai confirms the DualShock 3, but not before having the announcement spoiled a few times.
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Setback for the virtual world software as Sony pushes release into the new year.
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It seems the Wii hasn't quite overtaken the Xbox 360 yet.
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Sony adds Heavenly Sword for retailer-exclusive bundle.
September 19, 2007
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Plus BioWare talks about its console plans for the remaining games in the trilogy.
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Now you can hunt those damned Jedi with a mock-lightsaber in your hand.
September 17, 2007
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The team tells us about starting development on the Halo-themed RTS in secret, control iteration, and more.
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Two weeks on top in the UK for the WWII shooter.
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We talk to SEGA AM2's Tohru Murayama, Hitoshi Iizawa & Nobuyuki Minato for the most extensive discussion on the online-enabled Xbox 360 version of VF5.
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Is Sony about to announce a vibrating Sixaxis at TGS this week? We ask Sony to come clean.
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Try out the Xbox 360 version of the arcade racer before the game comes out next week.
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Camelot drives its cart to the Wii.
September 14, 2007
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Not long to go until Konami's FIFA-challenger arrives.
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Super Mario Bros: The Lost Levels, Sin and Punishment and more coming to the Virtual Console.
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Ready your racing gloves, car fans. Bizarre's latest driving game is due soon.
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Around 2 million copies sold right off the bat. Meanwhile, the Wii and Xbox 360 pull further away from PS3. Full charts inside.
September 13, 2007
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Expect a lot of Master Chief over the coming weeks, including a new TV ad you'll be able to preview soon.
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When will the Wii become the best-selling console of this generation? It already has, according to one report.
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Nintendo shows off a new silver model for Europe.
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The outgoing head of Sony Ericsson says the company is looking at the PlayStation brand.
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Is Sony's latest big game PS3's killer app?
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This is not going to help Xbox in Japan.
September 12, 2007
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EA and DICE change tack and turn their attention to singleplayer for their new Battlefield game. We visit DICE to find out more.
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First, bloody screens of Tomonobu Itagaki's new action game, coming only to Microsoft's console.
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Play both games on Xbox Live Arcade. More titles from Japan confirmed too.
September 11, 2007
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And it's not going to cost you very much either.
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So don't expect Activision to rethink its strategy.
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It will be done when it's done - but what about that timed exclusivity?
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And Tiger Woods surges back, but it's not the Xbox 360 version making all the noise.
September 10, 2007
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Don't expect the bald badass to return until next spring.
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Senior designer Bernd Diemer tells us what makes Crysis different, and why the developer isn't ready to announce console versions of the shooter.
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Tens all over the place? We add our number.
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Level-5 and SCE's new RPG for PS2 reviewed.
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Good enough until SingStar PS3 arrives?
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A great PSP game made better on Wii.
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Smash the undead back to their cracked coffins.
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It's a solid effort for this DS edition.
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What are the odds on this scoring well?
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Virgin is back into games with Final Armada.
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Well isn't this a turn up for the books!
September 7, 2007
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A minor delay for Bizarre's third-person action game.
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Tom Morello joins Slash in the soon-to-be-released game.
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And the release of the Elite probably helped too.
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Kikizo gets a rare opportunity to sit down with the top staff at Guerrilla, for a detailed interview on the most talked about game of this gen: Killzone 2 for the PS3.
September 6, 2007
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New tricks, new modes, and full video editing. We sit down with Neversoft to find out about its new Tony Hawk game and how Guitar Hero contributed.
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Yet another game coming later to Sony's console.
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It's here soon. Find out how you can get involved.
September 5, 2007
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LucasArts explains why this is much more than just a compilation of the first two games.
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Find out how you can get playing later this week.
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Fancy specs included in the box.
September 4, 2007
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Ninja Theory's Nina Kristensen tells us about Andy Serkis's part in Heavenly Sword and the future of the game at Sony.
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Britons continue their infatuation with the horror shooter.
September 3, 2007
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Sony's Yusuku Watanabe takes us through the camera-and-card game for the PlayStation 3.
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As long as you managed to hold off on buying the for-pay ones from the summer.
Satoru Iwata Video Interview - the late Nintendo president spoke with Kikizo in 2004 as 'Nintendo Revolution' loomed.
Kaz Hirai Video Interview - the first of Kikizo's interviews with the man who went on to become global head of Sony.
Ed Fries Video Interview - one of Xbox's founders discusses an epic journey from Excel to Xbox.
Yu Suzuki, the Kikizo Interview - we spend time with one of gaming's most revered creators.
Tetris - The Making of an Icon: Alexey Pajitnov and Henk Rogers reveal the fascinating story behind Tetris
Rare founders, Chris and Tim Stamper - their only interview? Genuinely 'rare' sit down with founders of the legendary studio.
The History of First-Person Shooters - a retrospective, from Maze War to Modern Warfare