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June 29, 2007
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We visit the sports giant to find out what to expect from the new Madden, Tiger Woods, NBA Live and NHL games out this autumn.
June 28, 2007
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Before checking out the second trailer tonight, check out what you'll be getting in the special edition. New screens inside.
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Has Atari just taken Wario's minigame crown?
June 27, 2007
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The company is toiling away at download-only games for its new Wii service; hints at pricing.
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Can a poster turn you into a social misfit? Apparently so.
June 26, 2007
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First screens of the action hero's new game.
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Is the game going to run at 333 MHz? Find out inside.
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Three weeks on top for Microsoft's hardcore racer.
June 25, 2007
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We catch up with the Finns to find out why you should be playing last year's PC hit on the Xbox 360.
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Sony's stealther jumps from the portable into your console.
June 22, 2007
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And you won't believe which platform it's coming for.
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The company reaches outside for a developer for the DS sequel.
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But that's not the end of the story - yet.
June 21, 2007
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And Sony says that's about evenly split between boxed and download games.
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Dates for Super Paper Mario, Elite Beat Agents and more.
June 20, 2007
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If you want it on 360, Xbox Live Marketplace is the only place you're going to get it - at first.
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Coming just in time for the movie later this year.
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And at least one analyst thinks the fate of the entire series is now in question.
June 19, 2007
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The British ratings board tells Kikizo how it came to the decision to reject classification of Manhunt 2 and what Rockstar can (and can't) do about it.
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Microsoft's latest duo get very different receptions in the UK.
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Tony Buckley gives a detailed interview on all things WipEout - the upcoming WipEout Pulse, their secretive PS3 project and other surprises to be announced soon!
June 18, 2007
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How movies and forum posters helped make the Pursuit Force sequel a better game.
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Find out more about Teamvision, the brutal AI gunning for you this autumn. First images.
June 15, 2007
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And Sir Howard says Sony is refining its ideas on a price cut for this year.
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Another month on top for Nintendo. Good showings by Spider-Man and Guitar Hero too. Charts inside.
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Circle your calendar for the arrival of the Wii karaoke-slash-dancing game.
June 14, 2007
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Find out why the Swedes at Massive Entertainment think this might just be the most successful console strategy game yet.
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And we have the first details on new accessories too.
June 13, 2007
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But the company stops short of a flat-out denial.
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Update due this week brings new Achievements and gameplay improvements.
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Ubisoft and Red Storm get in bed with the military.
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Complete remake of the 17-year-old PC hit now up.
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Our final verdict after some obsessive play. Could this be THE perfect racing game?
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The first PC-to-console network playable videogame impresses on both formats.
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Can BMX's return save this so-so PSP effort?
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Should it be let back onto the roads yet?
June 12, 2007
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How clothes will make the man and what happens after you log off. First images.
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John Carmack shows off his new stuff at Apple's Worldwide Developers Conference. First image.
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New developer brought in to make it from scratch.
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Microsoft's racer jumps off the starting line.
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We take the all-new Ghost Recon for a spin, in the unique PC version of Advanced Warfighter 2. Or should that be Advanced Warfighter 2: Ghost Strategies, perhaps?
June 11, 2007
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God's men aren't happy about the inclusion of Manchester Cathedral in the game.
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Beta access, DVD and more for you if you're willing to part with some money early.
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Check out Codemasters' new fantasy game today.
June 8, 2007
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Not long to go now for Ubisoft's hot-looking game.
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There's also word on the chances of the 20 GB and 80 GB models coming to Europe.
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Peter Moore says the Xbox 360 needs to expand its demographic and soon.
June 7, 2007
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Forums erupt as EA hands the long-running city simulation series to a new developer.
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And history suggests there may be a while to go yet.
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No need to pay full price to try it out.
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First review of the upcoming Parappa for PSP.
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Making 'objection' a frequent part of Kikizo's everyday diction - whether the world likes it or not!
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The duo shrinks down for an outing on PSP.
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We find out if this new take on the fighting genre packs a punch or robs your mobile.
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FFIII still shines on 17 years later.
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We investigate whether or not 2K Sports slipped up in the icy world of PS3 conversions.
June 6, 2007
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EA reveals some of the new stuff we can expect later this year. New images.
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EverQuest and Untold Legends creator SOE heads into new territory for its first MMO for Sony's console.
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Finally Europeans get to see whether the fuss over the rhythm game is deserved.
June 5, 2007
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We go straight to the source to get the scoop on this spooky series prequel on the PSP.
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Meanwhile Spider-Man 3 finally falls to Pirates of the Caribbean.
June 4, 2007
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Epic veep talks up Unreal Engine 3.0 and why it won't be coming to the Wii.
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Analyst speculation turns out to be ... speculation.
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It's one of the best-looking games we've seen on the new systems to date, but will this-gen's first ever announced title deliver or fade to black? Producer Josh Austin talks.
Satoru Iwata Video Interview - the late Nintendo president spoke with Kikizo in 2004 as 'Nintendo Revolution' loomed.
Kaz Hirai Video Interview - the first of Kikizo's interviews with the man who went on to become global head of Sony.
Ed Fries Video Interview - one of Xbox's founders discusses an epic journey from Excel to Xbox.
Yu Suzuki, the Kikizo Interview - we spend time with one of gaming's most revered creators.
Tetris - The Making of an Icon: Alexey Pajitnov and Henk Rogers reveal the fascinating story behind Tetris
Rare founders, Chris and Tim Stamper - their only interview? Genuinely 'rare' sit down with founders of the legendary studio.
The History of First-Person Shooters - a retrospective, from Maze War to Modern Warfare