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May 31, 2007
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Next entry in the series on the way with new features in tow. First screens inside.
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More World War II shooty-play for you to try.
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Gamecock's fungal adventure is headed Nintendo's way.
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Ready your grey matter. The Brain Training spin-off is coming home soon.
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We talk to Naughty Dog design lead Richard Lemarchand to find out more about one of the most promising games on the PlayStation 3. Incredible new screenshots inside!
May 30, 2007
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Now you can play blocky versions of all six flicks in one place.
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Nintendo details how its portable is faring online.
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Another week on top for the web-spinner.
May 29, 2007
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Too much focus on Grand Theft Auto and Halo, says Nintendo exec George Harrison.
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Online battles, new guitars and songs by the original artists coming in the next series entry.
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A weird choice? Not according to 20th Century Fox.
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It's a screaming orgasm of a racing game that gives us everything we want in one stunning product. We chat with the game's producers and offer detailed impressions of the final game, before our contest and final review.
May 25, 2007
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The next-generation doesn't start until Rockstar says it does, it would seem, based on our first-hand introduction to GTA IV. Find out more in our series of stupidly detailed previews, complete with all-new screens!
May 24, 2007
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Test-drive Codemasters' rally game today.
May 22, 2007
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We conclude our coverage of the PlayStation Network with detailed, first-hand looks at Home, LittleBigPlanet, SingStar and loads more - plus, David Reeves speaks.
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Sony's Pete Edward tells us why the new Home service for PS3 won't just be about game networking, but social networking, like never before.
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SingStar executive producer Paulina Bozek shows us why the PS3 iteration is going to be awesome.
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Just like at last Thursday's Gamers Day, Sony gave the cream of European media hands-on opportunity with LittleBigPlanet a couple of weeks ago.
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We manage to tell you all about Snakeball - a PSN game in which extra balls make your snake longer as you head for a goal - without a single bit of sexual innuendo.
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We get some insight into the making of one of PS3's best downloadable games from the console developers of OutRun2 and Virtua Tennis 3.
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What does the promising PlayStation Network mean to Sony bosses - and will their own promises be fulfilled?
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Rockstar reveals which goodies are going into the special edition version of the game.
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The release of the PS3 version helps the webcrawler along.
May 21, 2007
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At last, the speculation can end. First screens.
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While Europe prepares to take delivery of Mario's football game for the Wii.
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Don't want Half-Life 2 or Episode One? Tough.
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But since you can add a bigger hard drive yourself, do you really want one?
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Our thoughts and first-hand impressions from Square Enix's annual Tokyo event.
May 18, 2007
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Ups and downs in a rough week for Sony's console.
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After taking control of Japan, the franchise does likewise in America. NPD stats inside.
May 17, 2007
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He may have made God of War, but Jaffe's sticking with the smaller stuff now.
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Detailed, hands-on update and interview with Dylan Jobe, who has had a haircut since last year's E3.
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The creator of God of War talks to us about his new PS3 Network title Calling All Cars, getting his ass handed to him on the Internet, and what's next.
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It's May 17th, and Sony's ready to let us share everything you need to know about PlayStation Network - detailed coverage including Home, WarHawk, David Jaffe and LBP!
May 16, 2007
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Wait for the demo to arrive by circling your calendar.
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The prince's first adventure will soon be on Microsoft's service. First screens.
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Further exercises for your grey matter.
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Promises to push on- and offline driving.
May 15, 2007
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The Ronseal of the gaming world.
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Lovely art style and tweaked gameplay from Koei.
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The fourth in the series also talks to PSP.
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Want a better Tony Hawk? Make your own. First screens.
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Another week on top for the wallcrawler.
May 14, 2007
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We tell you everything you need to know about Halo 3 Multiplayer in time for its public Beta release this week.
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Both companies are wedded to their consoles.
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Here's what to do if you want to make sure you don't lose your save file.
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Spend some quality time with Ms Croft this summer.
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The popular series comes to the Wii - but it's no fighter.
May 10, 2007
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Realtime Worlds dives back into its hit Xbox 360 action-platformer with tons of new content.
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The cast and writers of the long-running show are lending the developers a hand.
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Finally, a chance to see if we're hardcore enough for MS's racer.
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In this exclusive interview we chat with the Miyamoto of game audio - the industry's most legendary composer.
May 9, 2007
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Web-head's multiplatform antics knock Kratos down.
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Will Wright fans will need to wait a while longer.
May 8, 2007
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What kind of game would the Nintendo legend make if he were to target the real world?
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Peter Moore discusses the strategy the company is using to cozy up to Japanese publishers.
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Your lowly rock outfit will be sponsored by Fender, BOSS and other names you may or may not know.
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Nintendo explains why Europeans have had to wait 18 months for the DS game.
May 4, 2007
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We take a look at FASA Studio's RPG-turned-shooter for the PC and Xbox 360.
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But it sounds like the Xbox 360 RPG is coming together nicely.
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Is this the last great game on the PS2?
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Can this bargain download stand up to VF5?
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Has such a fun game ever looked so bad?
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The license lottery produces a decent title.
May 3, 2007
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MechAssault dev Day 1 wants you to break the world. First pics.
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And Denis Dyack has some harsh words for us (and others too).
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Lots of games means we're left looking at spines.
May 2, 2007
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A look inside Sony's virtual community service.
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A riddle Rockstar is still struggling with, apparently.
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New Wii, DS game goes straight for the kids.
May 1, 2007
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New screens from the new, free-roaming series update.
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And the DS makes its presence felt.
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You can get them for free, but only if you're strong-willed.
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New camera out for the portable later this month.
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Rockstar treats us to an advanced look at Manhunt 2 for this detailed preview.
Satoru Iwata Video Interview - the late Nintendo president spoke with Kikizo in 2004 as 'Nintendo Revolution' loomed.
Kaz Hirai Video Interview - the first of Kikizo's interviews with the man who went on to become global head of Sony.
Ed Fries Video Interview - one of Xbox's founders discusses an epic journey from Excel to Xbox.
Yu Suzuki, the Kikizo Interview - we spend time with one of gaming's most revered creators.
Tetris - The Making of an Icon: Alexey Pajitnov and Henk Rogers reveal the fascinating story behind Tetris
Rare founders, Chris and Tim Stamper - their only interview? Genuinely 'rare' sit down with founders of the legendary studio.
The History of First-Person Shooters - a retrospective, from Maze War to Modern Warfare