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June 30, 2005
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Games are on the verge of becoming truly mainstream, but to do that game makers have to reach out with games of wider appeal.
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Does this mean you'll be able to play Xbox games on your fridge? We can only hope.
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Konami set to tease gamers in person. New screens too.
June 29, 2005
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Yoshiki Okamoto may be getting press for his commitment to Xbox 360, but first there's a little swordplay for PlayStation 2 he needs to get off his chest. Full hands-on impressions and fresh screens.
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Perhaps the reason Sony keeps calling it an entertainment supercomputer is because it wants to minimize sticker shock.
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It may be underpowered compared to the PSP, but it's also building up a good-sized installed base.
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New MMOG from GTA creator transforms the worst of inner-city life into a game. We can't wait.
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Spies-in-training take note - award-winning developer is warming up for another Cold Winter.
June 28, 2005
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The popular snowboarding franchise returns with...skiing? New screens.
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Ubisoft's new shooter gets an official name too. More screens.
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Britain braces for attack as Medal of Honor rebuffs a swell of new releases.
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Just when you thought they couldn't ram more monsters into a brightly-coloured FPS. New screens.
June 27, 2005
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Company says that good-looking games aren't necessarily good-playing games.
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Golfing great picks up a new control scheme on his way to Microsoft's looming beast. New high-def screens.
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The gritty noir adventure series joins the cavalcade of games morphing into movies.
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It seems that much like cockroaches, nothing short of the Apocalypse is going to bring these critters down.
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If you want to pass the time waiting for trains by, er, controlling trains, then this is the game for you. First languid art.
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We sit down with development guru Julian Widdows, to go in-depth on one of PS2's hottest shooters - and get detailed, interesting insight into game development and next-gen expectations. Plus! Cold Winter 2 confirmed.
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Well yes, it is obviously footage - a ten minute, direct feed trailer in fact. The next big thing in FPSes though? Quite possibly... you decide!
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Proper footage of one of the most exciting Sega titles in development right now.
June 24, 2005
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Their approaches may be very different, but Sony, Microsoft and Nintendo will all be making online a core component of their new machines.
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Epic's third-person shooter is one of the best-looking games on Microsoft's new console.
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The Ico creators are back with a spiritual successor that builds on the concepts of that hallowed game.
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Well, now there's something we wouldn't have predicted.
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Cel Damage developer Pseudo Interactive gives Xbox 360 its first vehicular combat game.
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PC hit gains new features en route to Xbox. New screens.
June 23, 2005
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Games are in the headlines again, but for all the wrong reasons. It doesn't help matters that even the experts don't know what's what.
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Report out of Japan says Sony has lowered its production targets for the year. The question is why?
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If old Mario doesn't do it for you, perhaps a slightly better looking old Mario will.
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Popular gauls ram their tongues firmly into their cheeks for a lampoon of some of gaming's greats. First screens.
June 22, 2005
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Despite Microsoft's ambitious goals, Sony says it's ready to take the fight to the Redmond giant.
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Peter Moore wows London conference with solid numbers and talk of hardware possibilities for Europe.
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Company explains its side of the story, rubbishes trademark claims from online retailer.
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The promising new shooter from Splash Damage, id Software and Activision - direct feed trailer inside.
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Yes, you read that right: not only do we have three copies of Microsoft's final Xbox game to give away, but three fully awesome Conker PLUSH TOYS to go with them.
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Hello readers, this is Kikizo. You're Live on Xbox - please do not swear. The votes are in, and we can now reveal the final Xbox game to exit the Microsoft house is....
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Shockingly comprehensive Official Guide from Piggyback meets challenge of busting the ultra-deep racer open.
June 21, 2005
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Microsoft's VP talks up the company's new marketing approach and that whole 'billion gamers' thing.
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Finally, those of you in Europe with Japanese PSPs can breathe a sigh of relief.
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Is San Andreas still big and clever enough to dazzle you on more powerful platforms? What do you think?
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Build it and they will come. Or maybe not. In this case, we'd say not.
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From Software's Tenchu: Fatal Shadows attempts to better past efforts, but does it succeed?
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Never send a man to do a job that five could do. We take a look at Irrational Games' contribution to the SWAT legacy.
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The third installment in this great Clancy franchise came up fast. Was it the next step in giving us the best stealth experience ever?
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After the graphically battered but playable Sega Ages edition of VF2, comes yet another Model-2 fighting classic. Fighting Vipers gets the Kikizo treatment.
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Konami's classic run n' gun shooting series returns, but does Neo Contra further derail Contra's good name? Some new videos included in this very late review.
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KOF celebrates its tenth birthday by bursting into the third dimension with Maximum Impact - but does it sting like a butterfly?
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New rocktastic game from the creators of Amplitude and Frequency. First screens and details.
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Another week on top for the gangster game, despite strong new releases.
June 20, 2005
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First screens for what will ilkely be the series' swansong on current-gen consoles.
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Microsoft puts out more could-be-better screens for Rare's long-awaited shooter. There's also word of the official site.
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In what can only be a sign of the impending apocalypse, that frog has been licensed out for not one but several games. Shudder.
June 17, 2005
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Half-an-hour with Shigeru Miyamoto, Eiji Aonuma, Koji Kondo & Hideki Konno for extensive discussion on Zelda: Twilight Princess, Mario Kart DS, Nintendogs and the latest from EAD. Plus, a 30-min Zelda gameplay video.
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No official confirmation of region coding details but prepare yourself for sticker-shock.
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Bizarre's highly anticipated next-gen racer will mix up the old formula. New screens.
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EverQuest creator picks up DC Comics brand and takes over Matrix Online.
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Fans of the bouncy bits will now have something distinctly more human to look at. We presume there will be a few fight scenes as well.
June 16, 2005
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If you want to get down with Snake, you're going to have to get comfortable with the batstick. But at least Kojima is hell-bent on providing something more for the next instalment.
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Ubisoft's PC shooter conversion looks to be coming along very nicely indeed.
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Phantagram's RTS-cum-action game was a surprise hit last year and the new instalment is taking things to the next level. First screens.
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Must be able to keep their cool during intense aerial combat and know how to make good coffee. New screens a plus.
June 15, 2005
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Creator confirms Mario 128 is headed to Nintendo's new console, drops more hints about mythical controller.
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Microsoft's backwards compatibility struggle becomes a little less entangled.
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And there is talk that Eidos will be using him for reference in later games too.
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Nintendo's handhelds have been taken to many questionable places over the years, but nothing quite as impressive as this.
June 14, 2005
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Company splits from Sony and Microsoft, saying that it won't support high-definition in the next generation.
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It's still in last place in the eyes of many, but at least it's got that whole upwards motion thing working.
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And there's more to come as China preps to go hot.
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Recidivism in action as the thugs from San Andreas reclaim the spot at the top of the pile.
June 13, 2005
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From the minds that brought you The Chronicles of Riddick game.
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Despite what you may have heard from E3, ATI says that Microsoft actually has the edge in the next-gen race.
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If you build it, they will come. Just make sure you actually build enough of them.
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Aonuma's latest elvish offering grabs all the right kind of attention from E3 critics.
June 10, 2005
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Highlights from our video interview with Xbox-man J Allard, though we've heard that three out of four doctors recommend you watch the whole thing too.
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Think of it as Grand Theft Auto - without the cars, or (we presume) the guns, but with homework and puppy love. New screens.
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You may (cruelly) not be allowed to pick off people from a mile away in real life, but at least Rebellion's new game will give you a taste. New screens.
June 9, 2005
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Ubisoft's highly anticipated shooter port is nearing release, which means it's time to start spilling details about some of the new features.
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Final Fantasy X producer confirms he's working on a new series instalment, side-steps semantics.
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New features for the latest instalment in the best damn soccer, er, football game around.
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Popular Japanese sRPG series brings 60-man battles to Sony's handheld. First screens.
June 8, 2005
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Kikizo talks to the face of Xbox 360 about deliberate leaks, expanding the audience, graphical quality, changing Xbox politics, the pre-rendered fiasco, Halo 3, managing a team of 20,000 and the future of Xbox.
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Finally, some concrete information, but it's accompanied by the usual Nintendo equivocating anyway.
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And it's not just Nintendo that will be taking the dual-screen portable system on to the Internet.
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Now you too can pretend to be in a bad sci-fi movie and do all the things those little gray guys do.
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Things are about to get messy in the popular MMORPG as Blizzard introduces the first PvP areas.
June 7, 2005
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Rumours of the next generation costing more seem to be quashed - for now
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Just what the world needs - another game starring a foul-mouthed squirrel. Conkerrific details inside.
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Super-spy preps for insertion into the battlefield that is Nintendo's dual-screen portable.
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Faced with little in the way of competition, Star Wars stretches its lead to another week.
June 6, 2005
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Could this hopeful entry from Swordfish Studios and VUG be the answer to PS2's FPS fantasies? Let's find out.
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Shigeru Miyamoto has seen the future of games and he doesn't like it. So it's quite handy that he's in a position to make sure Nintendo does things differently.
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Sony's new portable is suffering from a lack of new game releases in Japan, while the puppies make sure the same fate doesn't befall the DS.
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The problem with launching a physical product is you actually have to make it. But Microsoft says that it's unbridled customer zeal that is going to cause the shortage.
June 4, 2005
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Ten hours of simply the best HD E3 video coverage you can find, covering everything on PS3 and Xbox 360 along with masses of handheld and current-gen titles, all-new stuff and some surprise bonuses.
June 3, 2005
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Sony dearly wants you to buy a PSP, but only when and how they say you should.
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That's a lot of PlayStations. Do you have one?
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The game has been delayed for a while now, but at long last we'll finally get to live the lives of the secret seven. Latest screens inside.
June 2, 2005
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But if you're repulsed by the bat-stick, we recommend that you start getting over that as soon as possible.
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Touch-screen puzzle solving in the newly-renamed Another Code. Screens and details.
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The pudgy plumber laces up his cleats for yet another sporty outing. First screens and details.
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The popular anime series, already having made a stop on PlayStation 2, is now headed to PSP.
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SNK's sword-happy fighting game is headed online later this year, but only for some.
June 1, 2005
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UK devs try to do something different with the FPS formula that is getting so very, very played. Details and screens ahead of the game's release this week.
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The Viewtiful Joe squad is back with one of the most talked about games from E3. First screens and details.
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We'd say something about the Force helping Star Wars come out on top, but, frankly, we're tired of that hackneyed expression.
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Call of Duty 2 isn't even out yet but Infinity Wards appears to be forging ahead with work on the sequel.
Satoru Iwata Video Interview - the late Nintendo president spoke with Kikizo in 2004 as 'Nintendo Revolution' loomed.
Kaz Hirai Video Interview - the first of Kikizo's interviews with the man who went on to become global head of Sony.
Ed Fries Video Interview - one of Xbox's founders discusses an epic journey from Excel to Xbox.
Yu Suzuki, the Kikizo Interview - we spend time with one of gaming's most revered creators.
Tetris - The Making of an Icon: Alexey Pajitnov and Henk Rogers reveal the fascinating story behind Tetris
Rare founders, Chris and Tim Stamper - their only interview? Genuinely 'rare' sit down with founders of the legendary studio.
The History of First-Person Shooters - a retrospective, from Maze War to Modern Warfare